Comment This is pure anti-piracy, nothing more (Score 1) 362
This whole subject has little to do with software companies rushing out software in most cases. It has a whole lot more to do with breaking the zero-day pirating scene.
If they leave in certain bugs that are certain to break the game about 2-4hrs in, then the zero-day piracy crowd (which relies on the cracked game being available before or on the day of release) have a game that won't work for them. They either have to worry about cracking the patch, or buying the game.
What you buy when you get the game box is a very expensive demo copy. Get your feel for the game, and then run into a crippling problem that prevents you from really advancing. Then you have to download a patch, which will re-install the copy protection the zero-day pirates removed.
Those same zero-day pirates are usually a few days behind on the first patch, which means anyone who downloaded it is stuck, and either has to wait or buy a legitimate copy.
Really, you think these massive bugs really make it through Q/A without being noticed? You think they are able to correct such bugs in about 24-48hrs, and a lot is taken care of?
NWN2 left in a crippling water effect when you got to the main city, which they had to patch out. Really, they never saw that even high end machines came to a lag infested halt trying to walk around?
Besides, how many times do you see a game released on both PC and XBox 360/PS3, and the console versions don't have the same bugs, but the PC version is a mess?