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Comment Re:Recent purchases/downloads (Score 1) 258

Apple's being truthful here; The typical buyer of any random low-success indie app is also likely to have bought many apps from the top ten lists... and it's an absolute for the composite of typical buyers. If Apple wanted to foster an "App Store Middle Class" they'd have to take a patently dishonest approach and rig the system to stop promoting apps that are already highly successful.

It wouldn't be dishonest. Right now, a lot of the recommendations are things you've probably already heard of anyway. A policy of "discovery" recommendations would be no bad thing.

Comment Re:uh, get rid of the "top X" ranking? (Score 1) 258

you mean like the magazines we all read in the 80s and 90s to tell us what was worth buying? Just what I was going to say. The problem is... who's going to pay for it? Computer mags were full of ads, but who's going to pay to advertise when either A) your site tells people their software is rubbish or B) your site tells people that they should buy the software anyway.

Comment What I never understood... (Score 1) 258

For decades, computer games manufacturers have put out limited demos to encourage people to buy the full thing. Some even experimented with DRM to give time-limited access to the full thing. The App Store and iOS give 99.9% security (most iOS users don't jailbreak) so why haven't Apple given the developers a toolkit for time-limited demos? Why are free and paid-for versions listed as separate apps? As an iPad user, I want a proper try-before-you-buy that lets me see exactly what I'm going to get, and if I had that, I'd certainly spend more money. (I could even say the same about Steam, actually...)

Comment Re:It's not a marketplace.. (Score 1) 258

The problem is a bit more subtle than that.

The app "gold rush" encourages people to out in untold millions of man-hours of development time to get a piece of the multi-billion action. What it doesn't say is that a huge chunk of that goes to some random guy who just got lucky (think Flappy Bird) and someone who just took a very common game idea and stuck cutesy graphics on it (Angry Birds). It also doesn't take into account that if you come up with a good idea for a game, you're likely to get cloned almost immediately, and quite possibly by Zynga, who will use their marketing muscle to push you out.

A lot of app developers end up never even making back their Developer Programme membership fees.

But Apple doesn't care, because their customers have a limited amount of spending money, and they're probably spending it all as it is. Given that Apple's cut is a fixed percentage, there's no financial motive for Apple to change the model. And developers are instant profit for Apple, even if they never sell a single app.

Comment Re:Shared Source (Score 1) 82

A trap? Not really. From the developer's point of view, they'll still be able to get access to any changes to code on their terms, even if it is "tivoised". They can incorporate them into their code base without worrying too much about which hardware devices will or won't work - Somebody Else's Problem. They're interested in the code, not in "right to do whatever you want with your devices."

Comment What exactly is the point? (Score 2) 82

Surely a formally-proven OS doesn't want a traditional open-source license, because if you let people tinker, what you will end up with is forking... into unproven versions. And suddenly, the world's first formally-proven microkernel is just a plain old microkernel again.

OK, so maybe tinkering is alright as a personal hobby, but it risks the ecosystem.

Comment Re:NO, all candy bar (Score 1) 544

The big manufacturers are all too busy competing with Apple to actually notice there might be a market for something else..

Quite. I never understood why Google didn't try to get a jump on Apple by speccing up an OS version for phones with D-pads for gamers at first launch. Look at the mess and fragmentation that we ended up with in third-party accessory controllers for the first few generations, and there are still some compatibility kinks to trip you up...

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