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User Journal

Journal Journal: Why I pirate

On 9 October 2012, the game XCOM: Enemy launched... launched in the US. Unknown to me, the EU launch date was to several days layer, 12 October 2012. Maybe. Yet, 9 October 2012, I received an SMS from Gamemania.nl a dutch gaming retailer chain, that my copy was ready to be picked up. So I left work early that day to arrive 17:54 in front of the store. Doors pulled almost shut, store had already closed and refused to serve me. Very well, I thought there are other stores in the world, so I bought it the next day at Free Record Shop in Amsterdam. Then when I came home, I tried to install. First I had to install steam, which crashed, crashed and crashed some more but finally I got it working and had to create an account. Then activate my email. Then I installed the game and was told it was not released. What? If the game was not released, what was I holding in my hand? Note the error message mentioned nothing about a region or what would be the release date. Just not released. By google came to my aid and I found that throughout Europe, the game was available for sale but not yet ready for install. I read this from angry users posts. Not a single forum had an official answer yet. Not yet and counting. Even the official release date was less then clear. But I know my Internet, if Steam, Dutch retailing, 2kgames/firaxis couldn't/wouldn't help me, maybe some pirates would? thepiratebay itself is of course famously blocked in holland but there plenty of mirrors around. So I checked and yes, full downloads were available in various flavours for a total cost of ZERO bucks! And if you had issues, then the supplies answered your question in minutes. Not like the hours, days and counting before getting a reply from people I had payed money too. Many a reply to a piracy story has had comments similar to my story, so what is so special about it? Nothing. Just that after years of downloading, I have with MMO's gotten used again to paying and I didn't have any issue with paying for this game, if it had worked. But I do have an issue with paying 50 euro's for a game that can't be played and that now that I have read the forums I have seen is filled with bugs. Bugs the official forums have no answers for but that are fixed on piracy forums. To repeat myself, for this game the people that wanted me to pay did:
  • Act as if my giving them money is a favor they are doing me and only when they feel like it, opening hours be damned.
  • Not reply in a timely manner (or at all) to complaints
  • Treat Europeans as second rate customers for no reason (what are they afraid of, that a world-wide release will overload the servers)
  • Break consumer laws by selling a product not fit for its purpose (a game that can't even be installed is obviously not a fit product)

Meanwhile, the pirates offer:

  • Early access
  • No charge
  • Free, fast useful support by computer experts.
  • Service available any day of the week at any hour.

Sometimes the anti-piracy people complain the content industry can't compete with free. But come ON! I had PAYED already and the companies just said "no". Meanwhile the group that doesn't want money, said "yes". This is like paying a hooker to have an headache while your wife is stuffing your wallet full of money and begging for sex. Something ain't right!

And this is why I pirate. Because how else can I send the signal that I am not a sheep who will just keep turning the other cheek? Sure, there are sheep who advocate just that, just wait 3 days, it is not the developers fault etc etc. FUCK THAT! Nothing is every anybodies fault and I as a consumer should just take it all and keep quiet.

NO! And that is my reason why I post about being a pirate. Because just downloading alone isn't enough. Consumer boycotts don't work, there are to many sheep drowning out the silent protest of people like me who just see no other option but to not pay to make it clear I expect more service for my cash.

Because I see no other option. Mails go unanwered, forum posts get ignored, I can get my money back from the store and the sales clerk don't care, not his problem. How can I HURT that manager who thought it was a good idea to do a staggered release, hurt that Steam admin who didn't just flip a switch to prevent customers getting angry. How can I even get the companies involved to acknowledge my existence?

I can't. But I can keep my money in my pocket. That doesn't solve anything but it is a lot more fun having impotent nerd rage with cash then without.

Anyone want a beer over the backs of game developers who haven't learned that if they want an income, they need to tell their managers to not upset their customers?

User Journal

Journal Journal: Thanks 5

Thanks to whoever burned five.

User Journal

Journal Journal: You get that many mod points 6

Wow, you get so many mod points, you feel the need to blast all 10 at me? I'm no longer the most prolific poster on slashdot, why do you bother?

User Journal

Journal Journal: Huh 14

Limited to 25 posts/day? When did that happen. Lame.

User Journal

Journal Journal: Slashdot takes a page from the users 2

It seems that slashdot is learning from the users. If ever there was a Troll Tuesday for the front page, it is today. Let's see, we've got a story taking advantage of gender divides, a story taking advantage of Middle East division, several Apple stories, climate change/evolution, and a game console story. Still a few hours to go, so perhaps there is still time for a coding language story, a text editor story, and a distro/desktop story.

User Journal

Journal Journal: in which i am a noob all over again 17

I haven't posted a journal here in almost three years, because I couldn't find the button to start a new entry. ...yeah, it turns out that it's at the bottom of the page.

So... hi, Slashdot. I used to be really active here, but now I mostly lurk and read. I've missed you.

User Journal

Journal Journal: risible 2

risible
adjective

  • causing or capable of causing laughter; laughable; ludicrous.
  • having the ability, disposition, or readiness to laugh.
  • pertaining to or connected with laughing.
User Journal

Journal Journal: The best thing about trolling APK? 62

The best thing about trolling APK? Sometimes I want to read an article a few days later when more discussion has occurred. If I put a reply in it, APK will helpfully respond to it. Next time I login, there is a convenient reminder in my message list.

Thanks Alex!

User Journal

Journal Journal: Thanks Dr. Bob 11

Thanks go out to Dr. Bob. Usually when I'm bored with mod points, I'll go and split them between marking Barbie 'Troll' and 'Insightful'. Or I'll go dump fifteen on pudge. But tonight, Dr. Bob gets five points of mod bombing. If only all quackopractors were modbombed out of business.

Slashback

Journal Journal: My experience with the new interface 12

Well, it was easy to find the 'write in journal' link. Or is that from my slashbox? I dunno. I don't care. Second, it works better for me on IE 8.0 than it does on FF 3.6.

No FF compatibility, less readability than 2.0, inability to save preferences? Lame.

No wonder the number of comments to articles is down. Substantially by my seat of the pants estimation. Eighteen comments on a Android vs. Symbian troll article after 35 minutes? Anti-Apple troll article has 67 comments after three hours?!

They either wanted to drive down page views, will roll this back, or Netcraft will soon confirm it.

User Journal

Journal Journal: Yo, Tom Hudson 3

Yo, Tom Hudson, I'm real happy for you and I'ma let you finish, but Breitbart is the greatest troll of all TIME!

User Journal

Journal Journal: I'll never empty my freaks list 5

I'll never empty my list of freaks. First of all because Pudge is on there, and for him to un-freak me would require him to change his mind.

But of far more interest than that is my former brother-in-law. I hadn't forgotten that he showed up here when his crazy assed sister left me. Hadn't thought about him in a while. Was looking around some pages and saw his name on my freaks list. Then I remembered he was 'an hero'. And I laughed. I hope it hurt. It probably did, because for it to have been painless it would require him to do something right for once in his miserable life.

Cowardly chickenshit.

User Journal

Journal Journal: APK is a trip 23

Everybody still having fun with APK? I notice that damned near every post I made last week has been responded to, questioning my educational bona fides. The hysterical thing is that some AC responded to his inquiries. Now, to about half of those, he responded, accusing me of being the AC. The really hysterical thing: I haven't visited /. since very early on Wednesday morning.

So APK spent a day or two running around and accusing people of sockpuppetry who had forgotten his existence hours before APK posted. Classic. How long until he goes all Hans Reiser?

User Journal

Journal Journal: A mature software industry

A slashdot exchange about standard handling of updates to cell chip firmware got me thinking about the applicability of "the tragedy of the commons" to the economics of open source community projects.

From the Wikipedia article for the Tragedy of the Commons:

        Central to Hardin's article is an example (first sketched in an 1833 pamphlet by William Forster Lloyd), of a hypothetical and simplified situation based on medieval land tenure in Europe, of herders sharing a common parcel of land, on which they are each entitled to let their cows graze. In Hardin's example, it is in each herder's interest to put the next (and succeeding) cows he acquires onto the land, even if the carrying capacity of the common is exceeded and it is temporarily or permanently damaged for all as a result. The herder receives all of the benefits from an additional cow, while the damage to the common is shared by the entire group. If all herders make this individually rational economic decision, the common will be depleted or even destroyed to the detriment of all.

Clearly a shared base of code and/or fixes is a commons and in fact one "open source"-ish licence, the Creative Commons licence, uses that very term. The point of the tragedy of the commons is that you have people extracting from the commons beyond sustainability because it's in their economic self-interest to do so. In this variant, the cell phone manufacturers are unwilling to contribute to building/improving a commons because doing so is not in their economic self-interest. There's a pretty clear parallel to me.

This is interesting because it has implications for the situations where open source-type communal projects are economically viable and where they are not. When computing systems were relatively rare, operating systems were part of systems that provided their users a first mover advantage and could be sold as products. However, as computing capacity becomes commoditized and ubiquitous, the proposition of setting up a commons appears to become more economically advantageous. If the above is true, it would seem to indicate that open source communal projects are viable for commodity components for infrastructure, but not for core mission critical functions that provide a competitive advantage. If that's the case, then in a mature software development industry, there will only be manufacturers of software for vertical markets because software for horizontal markets will be better supplied by community-supported projects. Which would mean that in the long term, the economics are against the sustainability of Microsoft, Oracle, and other giants of the horizontal intellectual product markets. In a mature industry the companies that will survive are companies that facilitate maintenance and use of the commons, like RedHat, Canonical, etc., and companies that focus on vertical markets and custom software development, like IBM, EDS, etc. And don't get me wrong, horizontal "software" market products initially can be very lucrative because they involve a naturally large customer base, however that profitability is time limited to the point where the product is commoditized and the cost distribution effects of an open source project is more economically rewarding for the customer/user.

Now Microsoft and Oracle do have the advantage of network effects working in their favour (interoperability/training investment for users) and those forces work against the advantages of a shared commons despite the horizontal markets for their products. However, contrary to Wikipedia, I would call these weak network effects because the barrier to entry is distributed instead of internalized. A "strong" network effect would be a telecommunications infrastructure where the key resource behind the effect is owned by the beneficiary. A would-be competitor must invest enough to replicate the resource (i.e. lay cable or buy spectrum and set up cell towers across the region) to be able to compete, in addition to convincing users to switch. However with a "weak" network effect the primary barrier to entry is associated with a non-owned resource or a time-limited government monopoly (i.e. patents). In Microsoft's case they've decided to strengthen their network effects (user/admin training investments, proprietary document exchange formats, developer mindshare), by strongly supporting ISVs and by combating attempts to commoditize Windows' features through the web. However the most used core of Windows has limited room for improvement and, as users become more aware of the issues with vendor locking, demand for open document standards has increased.Thus Microsoft's network effects are continuing to weaken, with their strongest remaining asset being developer support. As the growth of Microsoft's user base flattens and investor expectations demand continued revenue growth which can only be achieved by price increases, the relative cost proposition of open source becomes more attractive in the long run.

Oracle seems to have a mixed model where they use vertical market products to help promote sales of their horizontal product. However at some point, their horizontal product market will be sufficient commoditized that tying their vertical market products to it will put their vertical market products at a disadvantage with any competitors in those vertical markets using a commons-based infrastructure.

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