The mass censorship of gamers over the last month has raised questions about how well functioning that immune system really is. Gamers and the game media have never gotten along. But the degree to which gamers were thrown out of sites for talking about Gamergate was disturbing, and the "trivial" nature of gaming as a subject matter does not soften the blow.
Gamers were ejected from all major game news sites/blogs, almost all major game forums, news media outlets, subjected to shadow bans and mass deletions across the whole of Reddit, barred from editing Wikipedia, and finally -- in the the most absurd capstone to the whole farce -- all gamergate discussion was banned from 4chan, a place which still openly permits the posting of severed human body parts and rabidly anti-semetic hate speech. What few remaining forums for discussion were left ended up being DDoSed.
What happened during gamergate was what we were told could never happen to free discussion on the web: Site by site, the lights on the internet went out for video gamers.
In retrospect, it could only have happened for something as "trivial" as video games, and to a group as "subcultural" as the gaming community. But it has happened; It is still happenning. The entire concept of the Internet as a "fifth estate" or a forum for open debate has been severely discredited by recent events. If video gamers are unable to discuss or dispute that "Gamers are dead", or that games are not misogynist on the internet, then what can be discussed or disputed?
If the internet has an immune system, I don't see the patient recovering yet, and even in the event of a return to "health", the complications of this acute inflammation of censorship will be with us for a long time. This may yet end up being a watershed for the medium and our assumptions about it. Something has just gone very, very wrong.