Comment Re:Welcome to the world of fast-food computer gami (Score 1) 177
And you just described why I don't play MMO's. Why pay to "play" a game that's just designed to keep you playing as long as possible (fun doesn't even enter into the equation)?
You're right, and I've felt the same way. But your perspective starts with the assumption that you don't want to interact with the other people that are playing.
MMO's is the principal way that I stay in touch with old friends and family members. We play WoW, we hang out in Second Life, we play board games online- especially Ticket to Ride and some others. One of my sons is in the Army. I've got family members in multiple states, and we spend time together every day. How many dads spend time with their wife, kids, and parents every single day? Even though we're all over the world, we're together every day and generating new memories and experiences together.
In Second Life, you can go learn other languages, spend time with brilliant creators from all over the world. I know and see every day people from Japan, Singapore, Germany, and Great Britain. People that are currently in Iraq, Saudi Arabia, and Brazil. The last few years of co-mingling with people from all over the world has been very enriching for me; I didn't really do that before virtual worlds. (Exchanging email or chatting some in IRC isn't the same as goofing off interactively, at least it has not been for me.)
Your point about MMO's being boring is spot on. But people themselves are not always boring, at least the cool ones aren't. MMO's and virtual worlds let people spend time together and dissolve geographical and cultural boundaries. This is why someone might want to play them. Because the game itself is just a computer has limits to how entertaining it can be, but spending quality time with valued friends and family is priceless.