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Comment Re:Intention? (Score 3, Interesting) 96

Exactly, so if we changed the school curriculum to teach business courses (including sales and marketing) at an early age, there would be competition to companies like microsoft. This would lead to more businesses being created. With more businesses around, there would be intense competition for qualified or even average workers and employee wages would have to rise.

Right now, business is taught at a very late age to students -- near or above the age of 20 and is often prohibitively expensive. In other words, most people are taught to be employees. People with an aptitude for business should be taught early in the same way math is taught at an early age.

Comment Re:Obj-C (Score 1) 316

I ask in ignorance, why would I design the GUI in obj-C when I have X-tools/interface builder to do all that for me? I just connect the dots, right?

Interface Builder generates a bunch of boilerplate obj-c code for you. But anytime you need to add your own references etc or do anything other than simple stuff, you have modify that code. It's not as easy to use as C#, VB or Delphi because it exposes all the plumbing of the GUI.

Comment Re:Obj-C (Score -1, Troll) 316

Have you actually used objc? It involves writing tons of boilerplate code for the GUI (compared to MS .net GUI code or even Java). Even the smallest mistake in your manual reference counting code means strange errors/crashes down the line. It is also very low level like C which means a lot of time wasted in low level details which is great for systems programming but not your quickie $.99 iOS app.

There's no reason to use a language more difficult than Java/Python unless you really need the performance.

Comment Re:The luxury of money (Score 4, Interesting) 155

This is at least a $100m loss, likely closer to $200m-$250m

I was so wrong thinking a game like this requires only 50 developers. Here's what they spent/used for WoW:

Austin GDC 2009: Frank Pearce explains what it takes to craft 7,650 quests, 70,000 spells, 40,000 NPCs, 1.5 million assets, and 5.5 million lines of code; some 4,000 employees, 13,250 server blades, and 75,000 CPU cores keep MMORPG running.

http://www.gamespot.com/articl...

Comment Re:Know who to sue (Score 1) 167

According to a post in this thread, some negative comments were deleted by pubpeer mods. The image evidence does seem pretty damning, even to someone who knows nothing about cancer research.

I'm also not sure how research papers are actually authored, especially so many by one person. Couldn't it be someone else did the actual research, perhaps grad or PhD students and he just mentored them, gave them advice and edited a few things which gave him the right to put his name on the papers? In which case, I guess claiming credit for others' work bit him in the ass.

Comment Re:Know who to sue (Score 0) 167

Eh I guess you can sue anyone for anything in 'merica

Is losing a $350,000 job offer something you consider trivial? The scientist and his lawyer suspect foul play by anonymous person(s) who allegedly defamed him by posting ad hominem attacks in their pubpeer comments and then distributed those comment pages to both universities associated with him.

Any criticism of his work should be valid and fact based and that should be enforced by the site's moderators. Still, anonymity is important when criticizing someone and they should not use this as an excuse to force critics to reveal their identities.

Comment Re:Kickstarter isn't about financial reward (Score 1) 203

Not sure why parent is modded down. In many cases, the company making the product using Kickstarter gets a zero-risk, zero-interest loan without selling part of its company to VCs or banks. That's a huge deal, because if the company used VCs for funding, a portion of their profits would go to the VCs. So if they made $1 million profit, perhaps $400,000 would go to VCs. With crowdsourcing, once the company has delivered the product to the backers, they get to keep all $1 million of those profits for themselves for any future batch of products sold.

Also, Kickstarter makes a nice commission by being a middleman for backers and creators. So yes, it's all about the money.

Comment Re:Speak for yourself, Mr. Emanuel (Score 1) 478

You lost me when you assigned an arbitrary number as your cutoff rather than defining the cutoff on reasonably definable measures of physical and mental health.

It's not arbitrary if you think about it. It's the age when people are least productive since they have been retired for 5-7 years and their health care costs are starting to rise, by a huge margin, statistically speaking. Mr. Bio-ethicist does not want to waste public healthcare funds to care for these people -- he wishes they were dead instead, or worse, no longer covered by state healthcare plans.

Comment Re:Risk aversion (Score 1) 203

Venture capitalists have legal contracts and the all important lawyers for when the two sides disagree on whether the requirements for a phase have been met.

Right now it's completely a black box how backer money is spent. Maybe the creators should list itemized bills in their Kickstarter project page so backers can see if their money is being spent reasonably. Don't VCs also monitor how their money is spent? I'm not sure.

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