Comment Re:Wow (Score 2) 463
The difference being that wine bottles are scarce, while EVE assets are artificially scarce and could be replaced instantly without any labour or resources being consumed. If any 'real' economic damage is inflicted it's through artificial scarcity.
Of course, as that scarcity is a significant factor in the entertainment value of EVE, and the 'labour' required actually being considered entertainment by some as well it's not as simple as saying it's 'damage' and arguments in favour of the function can't be relegated to a reflection of the broken window fallacy.
You could rewrite the headline to 'Battle causes the opportunity of $200k worth of gameplay about building starships' and it would hold some validity as well.