You, sir, are a shill. That and/or clearly mis/uninformed as to what has REALLY happened in recent years. Here's a taste for you that you are willingly or otherwise ignorant to: http://www.democracynow.org/2012/10/17/green_partys_jill_stein_cheri_honkala
Please tell me how can a third party even hope to be voted for when the incumbent governmental system (not even sure about that) has the third party candidate sequestered and handcuffed while trying LEGALLY enter and attend an election debate?
I am surprised there aren't more stories here from people who worked at LA or knew someone who did, so here's mine:
I had a good friend who worked at LA from I think 1999 to about 2003 or so. I remember us both being elated when he got the job as a C/C++ tools support programmer. He worked on the Playstation Bounty Hunter game, among others. After a couple of years I was chatting with him and he told me a couple of things, which are backed up by the article.
1. The long-arm of Mr. Lucas was something to behold. Basically what TFA said about his reach into 1313's development sums it up for all of the SW titles. He told me a story about a memo that went out prior to an all-companies employee bash at Skywalker Ranch to "allow Mr. Lucas his space" so he can enjoy the event. The result at the party was a 6 to 10 foot radius of nobody around GL the whole time, which my friend and others found particularly amusing.
2. Middle management was young, overconfident and woefully inexperienced which was a mind-fsck for pretty much everyone else on the development and design teams. My friend blamed project management and the revolving door of managers for the loss of the Sam and Max IP (expired) and Full Throttle sequel cancelations, among others. He said that this was why Force Command pretty much sucked (before his time at LA, but heard the stories from other emps.) and was ultimately why he left to work at another gaming shop which was 'a whole lot more fun.'
From what I was told, pretty much getting a job anywhere in the Lucas empire was all you were supposed to want; pay grade was sub-par, even for experienced developers and designers, I mean you are working at a Lucasfilm Ltd. company, that says it all! Perks were 'alright', but the hiring preference was generally for talented people fresh out of college at sub-par wages. Including project management positions. Still reading the article, so some of this stuff may be covered there already.
Well, that's all I got. Anyone else?
+1 insightful
(oh mod points, how I miss thee, I think I had some 5 or 7 years ago, but perhaps I was dreaming)
We have a equal opportunity Calculus class -- it's fully integrated.