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Games

Why Warhammer Online Failed — an Insider Story 235

sinij writes "An EA insider has aired dirty laundry over what went wrong with Warhammer and what could this mean for the upcoming Bioware Star Wars MMORPG. Quoting: 'We shouldn't have released when we did, everyone knows it. The game wasn't done, but EA gave us a deadline and threatened the leaders of Mythic with pink slips. We slipped so many times, it had to go out. We sold more than a million boxes, and only had 300k subs a month later. Going down ever since. It's 'stable' now, but guess what? Even Dark Age and Ultima have more subs than we have. How great is that? Games almost a decade [old] make more money than our biggest project." The (unverified) insider, who calls himself EA Louse (named after the EA Spouse who brought to light the company's excessive crunchtime practices) says similar trouble is ahead for the development of Star Wars: The Old Republic. EA has not commented yet. God of War creator David Jaffe has criticized the insider for having unrealistic expectations of working in the games industry.
Science

Morphing Metals 121

aarondubrow writes "Imagine a metal that 'remembers' its original, cold-forged shape, and can return to that shape when exposed to heat or a magnetic pulse. Like magic out of a Harry Potter novel, such a metal could contract on command, or swing back and forth like a pendulum. Believe it or not, such metals already exist. First discovered in 1931, they belong to a class of materials called 'shape memory alloys (SMA),' whose unique atomic make-up allows them to return to their initial form, or alternate between forms through a phase change."
Yahoo!

What Went Wrong At Yahoo 162

kjh1 writes "Paul Graham writes about what he felt went wrong at Yahoo. He has first-hand experience — his company, Viaweb, was bought by Yahoo and he worked there for a while. In a nutshell, he felt that Yahoo was too conflicted about whether they were a technology company or a media company. 'If anyone at Yahoo considered the idea that they should be a technology company, the next thought would have been that Microsoft would crush them.' This in part led to hiring bad programmers, or at least not going single-mindedly after the very best ones. They also lacked the 'hacker' culture that Google and Facebook still seem to have, and that is found in many startup tech companies. 'As long as customers were writing big checks for banner ads, it was hard to take search seriously. Google didn't have that to distract them.'"

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