Everything I Needed to Know About Game Writing I Learned From Star Trek 120
Evan Skolnick has been writing for comic books and games for a good, long while now. He thinks that the most important elements to good games writing can be found in one of the touchstones of nerd culture: Star Trek. In an hour-long presentation at GDC Austin today, he discussed some of the most important lessons that can be derived from the Star Trek franchise as regards storytelling, character development, and the importance of not starting a story with "all we have to do now is wait." Read on for notes from his equally informative and humorous look at crafting a great tale.