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Comment Re:Twenty-five years? (Score 1) 190

Atari made the orginal Marble Madness, I think Rare ported it over to NES.

I suspect the Marble Madness engine was either reused (very uncommon back in those days), or experience from it was reused in the Snake Rattle n Roll game later on.

Image

Frustrated Reporter Quits After Slow News Day Screenshot-sm 178

Norwegian radio journalist Pia Beathe Pedersen quit on the air complaining that her bosses were making her read news on a day when "nothing important has happened." Pedersen claimed that broadcaster NRK put too much pressure on the staff and that she "wanted to be able to eat properly again and be able to breathe," during her nearly two-minute on-air resignation.

Comment Re:Luddite victims. (Score 2, Interesting) 221

If it's even meant to backfire, if there was a group I wanted to discredit I would spread a virus in the name of said group instead of the group I take part.

I don't believe it's the case in the situation though. Experience tells me that most people don't realize that protesting through destructive means rarely works well...

Comment Re:opensource (Score 3, Informative) 157

Valve never said that the game was "open source", just that the source code for the "game logic" is available, similar to how it is with HL2. At some point, people (and press?) got confused and keep calling it open source, despite that it's not really different from the other moddable Source engine games that you can use as base. The intent being opening up avenues of modding, but the game still depends on large binary blobs to compile and is releases under a restricted license.

Valve probably didn't intend to mislead people, unlike the whole "Shared source" crap by Microsoft.

First Person Shooters (Games)

Alien Swarm Can Be Played As a Terrifying FPS 157

AndrewGOO9 writes "With a few simple commands from the developer console, Alien Swarm can go from being played as an isometric top-down shooter to a first-person perspective. Surprisingly easy, it does make the game, which was released for free via Steam earlier this week, a lot more terrifying. But, anyone who is at home playing games like Modern Warfare or Halo should have no problem slaughtering their way through wave after wave of creatures. In fact, it poses the potential to make the game easier for people who would've otherwise struggled with the overhead view."
Earth

Electric Cars Won't Strain the Power Grid 438

thecarchik writes "Last week's heat wave prompted another eruption of that perennial question: Won't electric cars that recharge from grid power overload the nation's electricity system? The short answer is no. A comprehensive and wide-ranging two-volume study from 2007, Environmental Assessment of Plug-In Hybrid Vehicles, looked at the impact of plug-in vehicles on the US electrical grid. It also analyzed the 'wells-to-wheels' carbon emissions of plug-ins versus gasoline cars. The load of one plug-in recharging (about 2 kilowatts) is roughly the same as that of four or five plasma television sets. Plasma TVs hardly brought worries about grid crashes."
PC Games (Games)

What Game Devs Should Learn From EVE 270

An anonymous reader passes along this excerpt from Gamesradar about EVE Online's Council of Stellar Management (CSM), a group of elected player representatives that serve to facilitate communications between the developers and the community: "On the last day, the devs announced that after the earlier discussions about improving the CSM’s ability to effect change, the CSM was being raised to the status of its own department within CCP. This is revolutionary; in one swift move, the CSM went from what could be considered a glorified focus group to what CCP considers to be a 'stakeholder' in the company, given equal consideration with every other department in requesting development time for a project. That means the CSM — and the entire playerbase it represents — has as much influence on development projects as Marketing, Accounting, Publicity and all the other teams outside of the development team. This is, of course, the stated intention. But has any developer gone to such lengths for its fans?"

Comment Re:easiest way to get involved (Score 3, Informative) 99

Bit funny that you use "Steam-junkie gamer buddy" as a example since Steam is apparently going to be officially released on Linux within a few months. Of course, time still have to prove whenever it's good or not (GPU drivers is still somewhat problematic for Linux).

But I have to agree that you need to introduce Linux (and OSS) where it makes sense to.

Networking

CoD: Black Ops To Get Dedicated Game Servers 69

roh2cool writes "The seventh Call of Duty game is being planned, and it has been dubbed Call of Duty: Black Ops. This game will be developed by Treyarch instead of Infinity Ward. Mark Lamia, Treyarch studio head, confirmed with CVG that in CoD: Black Ops, players will get dedicated game servers for the PC version of the game. Finally, PC gamers will get a chance to rejoice."
Google

Scroogle Has Been Blocked 281

An anonymous reader writes "Scroogle, the secure third-party Google search interface, has been blocked by Google. Scroogle was an SSL-based search proxy that enabled one to search for and receive Google results over an SSL connection in a pseudo-anonymous manner."
Media

Mpeg 7 To Include Per-Frame Content Identification 273

An anonymous reader writes "NEC has announced that its video content identification technology has been incorporated in the upcoming Mpeg 7 video standard, allowing for each video frame to have its own signature, meaning that even minute changes to the file such as adding subtitles, watermarks or dogtags, and of course cutting out adverts, will alter the overall signature of the video. According to NEC this will allow the owners of the video to automatically 'detect illegal copies' and 'prevent illegal upload of video content' without their consent. NEC also claims that its technology will do away with the current manual checking by members of the movie industry and ISPs to spot dodgy videos."
Censorship

ACTA Treaty Released 205

roju writes "The full text of the Anti-Counterfeiting Trade Agreement (ACTA) was released today. It differs from the earlier leaks in that the negotiating stance of each country has been scrubbed. Preliminary analysis is up at Ars, which warns that 'Several sections of the ACTA draft show that rightsholders can obtain an injunction just by showing that infringement is "imminent," even if it hasn't happened yet.'"

Comment Re:Great work! (Score 1) 107

I like Nethack, thank you very much. It's steep learning curve is part of the charm, and the fact that lots of things can kill you. It's not a game for the impatient.

You might want to check out the Diablo series. Blizzard themselves admitted that they were inspired by Nethack (and Angband) when they made Diablo, AFAIK people still play it and is very hyped for Diablo III.

If you want to see popular games with awful UI, you might want to check Dwarf Fortress. Manages to be way worse than Nethack (with even steeper learning curve), but is very popular. Not open source however.

I don't try to claim that the average open source is innovative, rather I was trying to point out a huge exception (innovative dosen't mean it have to be mainstream friendly). I have a feeling it's much easier to get developers together to make a clone of a already loved game (which then can be improved upon), than something new and original.

For innovation, I'd personally rather look amongst what the indie developers offer.

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