Comment Re:QA (Score 1) 171
These games are made by underpaid studios in Canada and others. They bank on all the poor peanut gallery devs who "OMG MUST WORK IN THE GAMING INDUSTRY!" in those areas. Even by Montreal standards, employees at Ubisoft Montreal are getting ripped off. Everyone knows it.
You know, the stereotype of the teenager who goes in computer science thinking he's going to make the next big game, not realizing its actually hard? Well, some of them actually make it, and they end up there. There's a few bright stars in there, but the vast majority? Not so much.
So you take a bunch of very mediocre, underpaid people who aren't even in the same country as the execs, slap a totally batshit insane schedule on it (that is often set in stone pretty quickly because of all the marketing deals in the back), and they end up having to cut scope. Once they cut everything that can be cut, what gets cut next? QA time.