Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
×
Microsoft

Microsoft To Open Retail Stores 535

chaz373 writes "CNET reports that Microsoft is going retail. In the 'Beyond Binary' blog Ina Fried reports, 'After years of brushing off the notion, Microsoft said on Thursday that it will open up its own line of retail stores. Without detailing the plans, Microsoft said it has hired David Porter, a 25-year Wal-Mart veteran, to lead the effort. Sources say that Porter's mission will be to develop the company's retail plans and that the effort is likely to start small with just a few locations.'"
Biotech

Scientists Map Neanderthal Genome 229

goran72 writes "In a development which could reveal the links between modern humans and their prehistoric cousins, scientists said they have mapped a first draft of the Neanderthal genome. Researchers used DNA fragments extracted from three Croatian fossils to map out more than 60 percent of the entire Neanderthal genome by sequencing three billion bases of DNA."
Windows

Submission + - Ubuntu Wipes Windows 7 in Benchmarks. (tuxradar.com)

twitter writes: "Recent and controversial benchmarks for Windows 7 leave an important question unanswered, "Is it faster than GNU/Linux?" Here, at last, is a benchmark that pits Ubuntu, Vista and Windows 7 against each other on the same modern hardware. From install time to GUI efficiency, Ubuntu beats Windows and is often twice as fast. Where Windows 7 is competitive, the difference is something the average user would not notice. The average GNU/Linux user is now getting better absolute performance from their computer as well as better value than the average Windows user."
Games

Valve Takes Optimistic View of Piracy 509

GameDaily recently spoke with Jason Holtman, director of business development and legal affairs for Valve, about online sales and piracy. Holtman took a surprising stance on the latter, effectively taking responsibility for at least a portion of pirated games. Quoting: "'There's a big business feeling that there's piracy,' he says. But the truth is: 'Pirates are underserved customers. When you think about it that way, you think, "Oh my gosh, I can do some interesting things and make some interesting money off of it." We take all of our games day-and-date to Russia,' Holtman says of Valve. 'The reason people pirated things in Russia,' he explains, 'is because Russians are reading magazines and watching television — they say "Man, I want to play that game so bad," but the publishers respond "you can play that game in six months...maybe." We found that our piracy rates dropped off significantly,' Holtman says." Attitudes like this seem to be prevalent at Valve; last month we talked about founder Gabe Newell's comments that "most DRM strategies are just dumb."
Games

Game Distribution and the 'Idiocy' of DRM 271

In light of the increased focus on the DRM controversy in recent days, Ars Technica did an interview with execs from CD Projekt's Good Old Games about where the problems are with current DRM implementation. "For me, the idiocy of those protection solutions shows how far from reality and from customers a lot of executives at big companies can be. You don't have to be a genius to check the internet and see all the pros and cons of those actions." Penny Arcade is also running a three-part series on DRM from game journalists Brian Crecente and Chris Remo. Crecente talks about how some companies are making progress in developing acceptable DRM, and some aren't. Remo recommends against a trend of overreaction to minor gripes.
Wii

Submission + - A Disputed New Business:Virtual Property Exchange

Steven Golden writes: "In many ways, the in-game economy is similar to a real world economy — goods and services are traded to mutual advantage and are mediated in currencies (gold,platinum,credit,etc.). An online broker, who goes by the screen name Rolala, was not a fan of online games until his 15-year-old son became interested in Final Fantasy XI(FFXI).He then noticed that a large number of gils(currencies used in FFXI) were for sale on eBay. "I started hearing about players leaving the game who were selling their assets at cheap prices," he said, "so I figured, buy low, sell high." But Rolala found his moneymaking options in FFXI "very limited". He switched to World of Warcraft,the world's largest MMORPG. There, he has leveraged his real-life experience into an online business. He converts his game profits into real money on sites likeebay, cheap wow gold ,world of warcraft gold,etc.Earnings can be considerable. He said he was on track to earn about $120,000 in real money in his first year in this business. Rolala's business is just one example of how increasingly popular online role-playing games have created a shadow economy in which the lines between the real world and the virtual world are getting blurred. Edward Castronova, an economics professor at Indiana University who has written a book on the subject, calculated that if you took the real dollars spent within "EverQuest "as an index, its game world, called Norrath, would be the 77th richest nation on the planet, while annual player earnings surpass those of citizens of Bulgaria, India or China. Go to GameUSD, an exchange-rate calculator for the virtual worlds, and do a search for the latest rates of virtual currencies against the U.S. dollar, and let your jaw drop open. The rates of some virtual world currencies are even better than that of the Iraqi Dinar! For instance, here is the exchange rate of several popular virtual currencies: FFXI Gil ( Final Fantasy XI Gil ) ($23.89/1M), Lineage 2 adena ($2.80/1M), Everquest Platinum ($0.24/1K), Everquest 2 Gold ($0.017/gold), WOW Gold ( World of Warcraft Gold ) ($0.178/gold), Star Wars Galaxies Credit ($0.50/1M), Guild Wars Gold ($0.07/1K), Second Life Linden ($3.14/1K), etc. Right now, this business is one of the most hotly debated issues on the internet. Many game companies such as Blizzard who run World of Warcraft discourage profit from in-game properties, though none have found a way to stop it. Sony Online Entertainment, on the other hand, encourages the practice (albeit within the confines of their own "Station Exchange", their own forum for the sale of in-game properties). It recently announced the first month's figures from "Station Exchange". According to SOE, over 45,000 characters from "EverQuest 2" have been active on the exchange and have spent over $180,000 USD in one month, half of which have been spent on in-game gold and platinum. In terms of the law's concern, another issue is, who owns the virtual money? Many virtual world designers maintain that anything created in the world belong to the company. They refuse to recognise the rights of their players in the virtual property for fear of attracting liability for its maintenance or security. But will this work in the long term? Players spend considerable time and/or money acquiring such assets. In many cases they are the creation of the player and even the intellectual property ownership is questionable. "As we spend more time in these worlds, it's not enough for companies to say that 'we own everything and we can turn it off at any time,'" said a gamer. "The question may soon be should we have recourse against a game company for obliterating virtual assets?" With the rapid growth of virtual currency exchange market, should people accord virtual property the same protection as property in the real world?"
Education

Submission + - Beating procrastination with self-imposed deadline

castironwok writes: Procrastination attracts us because of hyperbolic time discounting: the immediate (guilty) rewards are disproportionally more compelling than the greater delayed cost. Procrastination is the reward itself. An MIT professor found that when he allowed his students to give themselves their own homework deadlines, they would artificially restrict themselves to counter procrastination. However, they did not set deadlines for optimal effectiveness. I am personally a huge procrastinator and it's always a pull between rational logic (giving yourself the most time by choosing end dates as the deadline), and your past experience saying you will put it off so force yourself to start early.
Desktops (Apple)

Submission + - Promising new effort to port GTK+ to Aqua

Gorgonzola writes: Although there have been several efforts in the past (including this one, until fairly recently none of them turned out to be successful. Somehow, although officially sanctioned by the GTK+ project, GTK+ for Mac OS X remained under the radar. It is pretty rare to see an internship report on porting a GUI toolkit, so far this seems to be the most promising efforts in this field. It would be nice to see even more cross-pollination between the Linux and the OS X world than there already is. As a Mac user I'd love to have Aqua versions of all those nice GTK+ (and Gnome of course) applications I have gotten used to on Linux.
User Journal

Journal Journal: Ask slashdot: are the ancient pyramids of Bosnia real?

The Register reports through an expert interview that the so-called Bosnian pyramids may in fact be a natural phenomenon. The photographs of the excavation appear to tell a different story, especially the incredibly artifical-looking surface stone tiling. So are these real man-made pyramids, or are they naturally occurring river rock that happened to shatter into a pattern that looks just like

Google

Submission + - Google "Interstitial" Knows Better Than Yo

Benjamin Cherry writes: "Apparently Google has teamed up with the folks over at StopBadware.org to provide what they've termed an "interstitial" between their engine and web pages that have been deemed unsafe by StopBadware.org, where you are informed that "You landed on this page because members of the public reported this website to StopBadware.org as hosting or distributing badware." They go on to define "badware" as "software that behaves in malicious and/or deceptive ways and is commonly referred to as spyware, malware, and deceptive adware." An example page can be seen here: Google search for 'dc boot cd utilities.' Google does not provide a hyperlink for the desired page, apparently meaning that its users need to be savvy enough to cut and paste if they wish to knowingly put their machines in harm's way. There is currently no option to disable this feature in Google's Search Preferences."
Wii

Submission + - Homebrew running on Wii

Hexxeh writes: "Okay, I've been messing about with a Wii and I've finally managed to get my own code running. My Wii has managed to boot uClinux and I've laid the path out for other hackers to continue. Here's some instructions on how to get your Wii running your own code. Instructions: 1) Run DNS server and point shop to local Apache server 2) Run Apache server with index.tmd added as an index. 3) Place TMD file, which is not being distributed at the moment, in server root. 4) Use your DNS server on the Wii internet settings section. 5) Go to the Wii shop. 6) A channel will be added that boots your custom content.bin 7) Profit. Don't ask me for the TMD file, I'm not sending it around as I don't know the legalities of this. uClinux works fine and I've even got a USB keyboard working. The next step is to get drivers for the Wii which isn't my area so I'm going to be leaving the Linux train here. Later, Hexxeh"
PlayStation (Games)

Submission + - Nintendo trounces Sony in first round of console w

An anonymous reader writes: TECH.BLORGE.com says that "the battle for next-generation console supremacy is as much about winning hearts and minds as it is about winning market share. So far, Nintendo has won both of these battles in its war against Sony, by not only producing a great product, but by also actually having it available and getting it into people's hands."

Slashdot Top Deals

<<<<< EVACUATION ROUTE <<<<<

Working...