Well, a completely wrong post which is actually well written does deserve an answer. Here goes:
>>What happens if Steam goes offline?
>You get to play your games. Seriously, the servers were offline yesterday, and I was quite busily shooting people in the face.
Then my guess is steam was not offline. If you can't ping steam servers, you certainly can't log in, and thus play. And offline mode you say? You have to go online to activate it. I'm not kidding. Basically, if you can plan that you will be offline, that's okay; but if your connection dies for a day (or you end up stuck on the train), you can't play.
>>How is asking permission to play with your legally purchased toys good DRM?
>Fuck, I don't even know what this means. Start Steam-->Start Steam game != 'asking permission'.
It is the same thing as asking permission because they can refuse. For example (as already stated) if the internet is down, or if your country or account suddenly ends up on their naughty list for whatever reason in 5 year.
>How is we can take your games back at any time for no reason good DRM?
One's man 'no good reason' is another man's good reason. Provide some cases so we can judge on the merits, not your wild rantings.
Ok, he should have said "at any time for any reason". "Any reason" includes a lot of bad ones. Wether they already did or not is an other story (I'm pretty sure they did), but you would have to trust them a lot about the future.
>What happens if there's simply a screw up and you loose access?
Like, what, forgetting your logon details? That would just make YOU stupid.
Screw ups happen. It's a risk you should prepare for, by not accepting useless locks (so you can't loose the keys).
>You have no legal recourse due to the contract you signed.
Spouted like someone who's never had to sit through contract law classes. Leave the hard work up to the adults, mmkay?
Only the actual points need a rebuttal.
>You have no first sale rights without Steams approval.
Whoa! Something approaching a useful point. Yes, that's technically correct, but I could theoretically 'give' or 'sell' my Steam account to someone else, without any hassle from Steam, so I'm not sure how histrionic we need to be.
Good luck with that once you have 20+ games on the same account, which also has friends, counter strike clan, etc. Also the contract may forbid you to have more than one account (if it doesn't, it certainly might in the future).
>Steam is the worst possible DRM.
Spoken like somebody who does fuck all gaming these days. Ever hear of Securom? You know, the DRM that keeps getting front page articles here on Slashdot? Yeah, I think that'd win a poll of 'Worst DRM' by a landslide.
I agree on this one: steam is not the worst. It might be the one with the worst effect though, because of its widespread adoption (and the direct binding of the DRM with the game store).