Comment In japanese martial arts, ... (Score 3, Informative) 105
...people often hit against the floor with their arms and legs in the very moment of ground impact.
The reasoning behind this is "momentum conservation". Basically, the momentum of the whole body is split in the momentum of the torso+head (i.e. most vital parts) and the momentum of the extremities. While during the fall all parts of the body move downwards with approximately the same speed, in the moment of impact the falling person hits his arms/legs against the ground, this way giving them extra momentum downwards. By the laws of physics (specifically momentum conservation), this momentum has to come from somewhere. And that "somewhere" is torso+head, i.e. vital parts of the body get slower -- the slower, the harder one hits his arms/legs against the ground.
This basically saves from internal organ injuries at the expense of the outer extremities, which, in general, are more robust and less critical to survival.
There are three problems that should be solved with robots, if something similar is to be tried:
1) The extremities. Robots need outer extremities, and they should be rather massive -- the more massive, the more momentum they can generate.
2) The joints. Joints to outer extremities should unlock immediately in the moment of inpact in order not to transfer the vibrations of impact from the extremites through the joints to the rest.
3) Useful energy dissipation mechanisms in the extremities. The whole idea is not only that the robot "survives", but that it actually can continue playing after falling. Therefore the extremity is to be built in such a way, that it has some kind of soft, massive buffer, that can get deformed repeatedly on impact without braking (think of "sand sack", for example).
The more I think about it: why not anchor 3-4 sand weights to the robot's outer shell, and "shoot" them against the ground during the impact? Also make them automatically retractable at some point (maybe version 2.0?