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Comment Re:Back in the Day... (Score 1) 134

Started college in 81, and we had USCD Pascal & p-system. On a basic Apple II we had a full editor, compiler, debugger rolled together, a networked file system, and a self-paced instructional system to learn to program (with human proctors to grade you after every section though). Add another decade though and the state of computing actually seemed worse overall.

The history of computing actually seems to go backwards at times with technology and/or software becoming more primitive as time passes.

Comment Re:A highly relevant comment from the previous pos (Score 1) 262

They are sort of irrelevant for the average gamer. DX9 is incredibly popular because it's available. Maybe the high end games with expensive systems don't see it that way, but for people on a sub-$500 computer either they don't see a performance improvement with higher versions or it hurts their performance.

Comment Re:Depends on Embargo Lift (Score 2) 474

So avoid the developer, it's that easy. It's not like yet another lousy Assassin's Creed game is a must-buy. Boycott the next Far Cry, boycott the entire line of games from the developer. But the game makers know that the sheep will keep buying the games no matter what happens.

And why in the hell are people blaming the journalists here, except to get GG traction? We wouldn't even know of this if it weren't for journalists. The game MAKERS are the ones to be blamed here.

Everyone has known for decades that game journalism is pointless. It's never been good, it's always been either amateurs who can barely write or people giving positive reviews to any thing out there. Going to gaming websites to get factual information is as dumb as going to yelp to figure out where to eat (and yes I know plenty of people do both, but I never said people were smart). Anyone who's getting upset about this now must be a newcomer to gaming.

Comment Re:Depends on Embargo Lift (Score 2) 474

Anyone remember when games routinely provided demos and trials, both so that people could try before they bought and to get people hooked on the game play so that they'd go out and buy? Nowdays they expect that just using the name of some mediocre old games is enough that people will buy sight unseen.

While the embargo is not a good thing, I gotta wonder what makes people buy games instantly when they're released. It also used to be common rule of thumb to wait a month for the first patches to come out or for the price to lower. Those buying on the first day are implicitly agreeing to become guinea pigs.

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