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Submission + - GM to Offer Apple CarPlay and Android Auto API in Most 2016 Vehicles (computerworld.com)

Lucas123 writes: GM today announced it will offer Apple CarPlay and Android Auto mirroring APIs on 14 of its 2016 vehicles. GM's announcement follows one earlier this week by Hyundai, which said it would offer Android Auto in its Sonata Sedan this year. Some of GM's Chevrolet vehicles — such as the Malibu, Camaro and Silverado truck — use a seven-inch MyLink infotainment system; those systems will be compatible with both Android Auto and Apple CarPlay in the beginning of 2016. Those models offering the smartphone mirroring apps include the all-new 2016 Cruze compact, which will debut on June 24. Other GM vehicles use an eight-inch version of MyLink that will only be compatible with Apple CarPlay at the beginning of the new model year. While development and testing is not yet complete, Android Auto compatibility may be available on the eight-inch version of MyLink later in the 2016 model year, GM said.

Submission + - Duke Researchers Enable Graphics-Rich Cloud Gaming Without Eating Up Mobile Data (hothardware.com)

MojoKid writes: Cloud gaming is a technology that's already here, but with high bandwidth requirements and data caps still a thing that mobile users have to contend with, there's room for improvement. Researchers at Duke University and Microsoft Research have been working together and what they've come up with is a promising new tool that could lead to console-like graphics on mobile devices with comparatively lower bandwidth requirements. The tool is called "Kahawai," which is the Hawaiian word for stream. What Kahawai does is task the mobile device — smartphone or tablet — with generating a rough sketch of each frame in a game, or a few high-detail sketches of certain frames. This takes some of the load off the remote server, which can then focus on filling in the missing pieces. By taking advantage of a mobile device's GPU to help with the load locally, less bandwidth is needed. This differs from conventional cloud gaming where the remote server does all the heavy lifting. Kahawai solves that problem through collaborative rendering. To demonstrate the technique, the researchers integrated Kahawai into Doom 3 and uploaded a video showing the experience. Running at 1Mbps, the version of Doom 3 using Kahawai was noticeably better looking than the version that relied on conventional cloud gaming methods.

Submission + - Dell Precision M3800 Mobile Workstation Packs Thunderbolt 2, Quadro, IGZO2 Panel (hothardware.com)

MojoKid writes: Dell recently revamped their M3800 model to better entice graphic designers, engineers, and other high-end users who often work in the field, with a true mobile workstation that's both sufficiently equipped to handle professional grade workloads and is thin and light to boot. Dell claims the M3800 is the "world's thinnest and lightest 15-inch mobile workstation" and at 4.15 pounds, it could very well be. In addition, ISV tools certifications matter for workstation types, so the M3800 gets its pixel pushing muscle from an NVIDIA Quadro K1100M GPU with 2GB of GDDR5 memory. Other notable specs include an Intel Core i7-4712HQ quad-core processor, 16GB of DDR3L memory, and a 256GB mSATA SSD. One of the new additions to the M3800 is a Thunderbolt 2 port with transfer speeds of up to 20Gbps that allows for the simultaneous viewing/editing and backing up of raw 4K video. Finally, the M3800 is equipped with a 3840x2160 native resolution IGZO2 display, which equates to a 60 percent increase in pixel density over a current gen MacBook Pro with Retina display. Performance-wise, the M3800 holds up pretty strong with standard productivity workloads, though as you can image it excels more-so in graphics rendering throughput.

Submission + - Asus ZenFone 2 Performance Sneak Peek With Intel Z3580 Inside (hothardware.com)

MojoKid writes: Asus just finally made their ZenFone 2 available for sale in the US. It's an Intel-powered smartphone running Android Lollipop, that's compatible with AT&T and T-Mobile, and other cellular networks that utilize GSM technology, like Straight Talk, MetroPCS, and Cricket Wireless among others.The device is packing a quad-core Intel Atom Z3580 (2.3GHz) with PowerVR G6430 graphics and 4GB of RAM, along with Intel 7262 and Intel 2230 modem tech, a 5.5" Full HD screen, a 13MP rear camera, dual-SIM support and 802.11ac Wi-Fi. The high-end model can be had for only $299, unlocked. A $199 version with 2GB of RAM and a slightly slower Intel Atom Z3560 is also available. In the benchmarks, the Zenfone 2 offers competent though middling performance but considering Asus has priced the ZenFone 2 so aggressively, it's sure to grab some attention at retail with consumers looking for a contract-free commitment.

Submission + - AMD Details High Bandwidth Memory (HBM) DRAM, Pushes Over 100GB/s Per Stack (hothardware.com)

MojoKid writes: Recently, a few details of AMD's next-generation Radeon 300-series graphics cards have trickled out. Today, AMD has publicly disclosed new info regarding their High Bandwidth Memory (HBM) technology that will be used on some Radeon 300-series and APU products. Currently, a relatively large number of GDDR5 chips are necessary to offer sufficient capacity and bandwidth for modern GPUs, which means significant PCB real estate is consumed. On-chip integration is not ideal for DRAM because it is not size or cost effective with a logic-optimized GPU or CPU manufacturing process. HBM, however, brings the DRAM as close to possible to the logic die (GPU) as possible. AMD partnered with Hynix and a number of companies to help define the HBM specification and design a new type of memory chip with low power consumption and an ultra-wide bus width, which was eventually adopted by JEDEC 2013. They also develop a DRAM interconnect called an "interposer," along with ASE, Amkor, and UMC. The interposer allows DRAM to be brought into close proximity with the GPU and simplifies communication and clocking. HBM DRAM chips are stacked vertically, and "through-silicon vias" (TSVs) and "bumps" are used to connect one DRAM chip to the next, and then to a logic interface die, and ultimately the interposer. The end result is a single package on which the GPU/SoC and High Bandwidth Memory both reside. 1GB of GDDR5 memory (four 256MB chips), requires roughly 672mm2. Because HBM is vertically stacked, that same 1GB requires only about 35mm2. The bus width on an HBM chip is 1024-bits wide, versus 32-bits on a GDDR5 chip. As a result, the High Bandwidth Memory interface can be clocked much lower but still offer more than 100GB/s for HBM versus 25GB/s with GDDR5. HBM also requires significantly less voltage, which equates to lower power consumption.

Submission + - Blizzard Bans 100,000 Cheaters In Massive 'World of Warcraft' Ban Spree (hothardware.com)

MojoKid writes: Like many MMORPGs, World of Warcraft can be a grind. To sidestep the time commitment required to continually level up a character, gather resources, improve skills, or whatever else is desired, some gamers turn to bots, software that automates the process. The only problem is, Activision Blizzard isn't so keen on this behavior and has dropped the ban hammer hard on gamers who've been using them. Activision Blizzard didn't specify exactly how many people it booted, saying only that it was a "large number of World of Warcraft accounts." However, a screenshot of a conversation between a player, Game Master, and Activision Blizzard employee suggests that over 100,000 World of Warcraft accounts were identified and booted.

Comment Re:Is MojoKid shilling for HotHardware allowed by (Score 0) 72

Seriously? The majority of stories submitted to Slashdot are from people that are associated with the publications they're sourcing, and I think Slashdot's management is astute enough to know. Finally, virtually all of the sites you named also rely on the same "privacy-invasive" ad services you mentioned. Thanks for the pointless observation.

Submission + - A Look At GTA V PC Performance And Image Quality At 4K (hothardware.com)

MojoKid writes: Rockstar's Grand Theft Auto series has been wildly successful for many years now, offering some of the edgiest story lines, game play tactics and objectives the gaming industry has ever seen. With psychopathic main characters, you are left in the depraved communities of Los Santos and Blaine County, to walk a path few would dare choose in real life. And it's rather entertaining of course, that you're tasked with leaving a virtual world worse off than you found it, consequences be damned. But what does it take to run GTA V at 4K (3840X2160) resolution? This article takes a look at that, as well as how it scales over multiple NVIDIA GeForce GTX 980 GPUs, along with some screen shots that look at image quality at Ultra HD resolution. It's safe to say one strong, high-end GPU will get the job done, but two in SLI or CrossFire are better of course, if you want to max out all IQ settings.

Submission + - Intel NUC5i7RYH Broadwell Mini PC With Iris Pro Graphics Tested (hothardware.com)

MojoKid writes: In addition to ushering in a wave of new notebooks and mobile devices, Intel's Broadwell microarchitecture has also found its way into a plethora of recently introduced small form factor systems like the company's NUC platform. The new NUC5i7RYH is a mini-PC packing a Core i7-5557U Broadwell processor with Iris Pro graphics, which makes it the most powerful NUC released to date. There's a 5th-gen Core i7 CPU inside (dual-core, quad-thread) that can turbo up to 3.4GHz, an Iris Pro 6100 series integrated graphics engine, support for dual-channel memory, M.2 and 2.5" SSDs, 802.1ac and USB 3.0. NUCs are generally barebones systems, so you have to build them up with a drive and memory before they can be used. The NUC5i7RYH is one of the slightly taller NUC systems that can accommodate both M.2 and 9.5mm 2.5 drives and all NUCs come with a power brick and VESA mount. With a low-power dual-core processor and on-die Iris Pro 6100-series graphics engine, the NUC5i7RYH won't offer the same kind of performance as systems equipped with higher-powered processors or discrete graphics cards, but for everyday computing tasks and casual gaming, it should fit the bill for users that want a low profile, out-of-the-way tiny PC.

Submission + - Ubisoft Debuts Assassin's Creed Syndicate Trailer (hothardware.com)

MojoKid writes: Ubisoft posted a trailer today for the latest installment in the Assassin's Creed franchise, called Assassin's Creed: Syndicate, which will launch first on the Xbox One and PlayStation 4 On October 23, and later this fall for the PC. Syndicate is set in Victorian London in the year 1868. The story will revolve around twin gangster assassins: Jacob and Evie Frye. That's right, you'll be able to control either a female or male protagonist to create mayhem. Or as Ubisoft puts it, "You will recruit your gang to fight for justice on behalf of the oppressed working class." Although there will be no multiplayer in Syndicate, players will have the ability to hijack and ride atop carriages and hitch a ride on trains to explore the open world of London. In addition, you'll also be introduced to a revised recruitment system which will allow you to build your gang and take part in massive street brawls.

Submission + - MediaTek Goes For Smartphone Bragging Rights With 10-Core Helio X20 SoC (hothardware.com)

MojoKid writes: MediaTek introduced the first true octa-core mobile processor back in 2013 at a time when most flagship Android smartphones were packing quad-core processors. Today we're learning that, just as today's Android flagships have come around to octa-core CPUs (HTC One M9, Samsung Galaxy S6), MediaTek is preparing to launch a 10-core mobile processor later this year. The MediaTek Helio X20 (MT6795), which is built on a 20nm process, will feature 10 cores bundled into three distinct groupings, aka a "Tri-Cluster." There will be two, quad-core groupings of processors that will handle low-power tasks (four 2GHz Cortex-A53, four 1.4GHz Cortex-A53). The final grouping will include a dual-core, 2.5GHz Cortex-A72 that will handle all the heavy lifting when high performance is required. MediaTek U.S. marketing chief Mohit Bhushan states that the Helio X20 can "run more power efficiently without losing any performance" and can be up to 30 percent more power efficient than ARM's typical big.LITTLE arrangement.

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