World Of Warcraft Crushing PC Game Industry? 397
simoniker writes "Age of Empires co-creator and Iron Lore co-founder Brian Sullivan has been discussing his studio's first game, Titan Quest, but along the way has openly wondered whether World Of Warcraft's success is part of the reason for the decline of the PC retail game market. Sullivan commented: 'For retail PC games, I think the biggest problem is World of Warcraft... It is such a compelling MMO game that it sucks up a lot of money and time that would normally be spent on other retail PC games.' Does WoW's growth actually mean that PC games in other non-MMO genres may sell fewer copies?"
define: competition (Score:3, Funny)
1. (uncountable) the action of competing
The competition for this job is strong.
I was ... (Score:5, Funny)
Ever since I started playing WOW.... (Score:3, Funny)
Re:Short Answer: Yes (Score:3, Funny)
Re:Just wait it out (Score:5, Funny)
I'm impressed you were playing video games at 59. It gives me one more thing to look forward to when I get old.
-Charles
Re:Of course it does (Score:5, Funny)
What are you talking about? (Score:2, Funny)
Re:Short Answer: Yes (Score:1, Funny)
As translated by the underpants gnomes (Score:5, Funny)
2/ ?
3/ No profit
4/ Blame MMO by same company
Re:Short Answer: Yes (Score:3, Funny)
The one that takes place in that huge room with the blue ceiling? Man, the lighting effects in that one are so grating, and it's filled with gold-farmers who aren't willing to socialize.
Re:How do people have time for this? (Score:4, Funny)
Ah, so you live on Sealand?
Dear Industry, (Score:2, Funny)
Sincerely, Blizzard
Waste of time? (Score:2, Funny)
From another potentially rabid SWG fan... (Score:2, Funny)
Now, I play World of Warcraft. I wouldn't have picked it at all, save the fact that many of my friends and boyfriend migrated there before SWG's demise. While I still regard the game to be the inspiration for SWG's "enhancements" (and wouldn't play it should I not know anyone who is already established on it) it is, without a doubt, a very well done game. This is why it draws millions of people to play it. While it lacks the 'sandbox' feel of galaxies and, from what I hear, EVE online, it is a solid game which can be both obsessed over or played casually. People complain about the lack of things to do after end-game, and the 'long grind' in WoW, but I can't see why. Yes, it is often just a quest to get the shiniest item and sitting around watching those Night Elf girls dance while waiting for a raid, but that's why it should be played in moderation, the way I look at it. Those who devote some time away from Azeroth can draw other people in from real life, people who they probably would have a better time playing with, and still interact with in real life.
But that's just my experience. As far as WoW killing the market - well, just make a better game. It's called competition. No amount of whining is going to make Blizzard pity you and release crappy content.
Re:Cash (Score:3, Funny)
WoW stops non subscription game sales? Well yes! (Score:3, Funny)