Rebirth of the U.S. Arcade? 134
Gamasutra has an article up looking at Sega's plan to reinvigorate the arcade market through its recently purchased GameWorks chain. From the article: "I think what GameWorks has done has recognized where our opportunities are, and through our relationship with Sega — hopefully we're starting to see innovations back on the arcade side that bring a new and different environment and experience that people can't get at home. If you're familiar with House of the Dead 4 and the graphics that are a part of that, it's now starting to be back to having an appeal, starting to see some of that impact back on the arcade-side where you can't play in front of a 52-inch screen and have all of the very vibrant color and animation that's part of it — you can't just do that at home."
I don't know ... (Score:2, Funny)
Re:Like the Slots (Score:3, Funny)
Professor Pac-Man [klov.com]
Sega's involved? (Score:2, Funny)
Re:Domino's Pizza (Score:2, Funny)
Re:I'll go back to the arcade (Score:3, Funny)
Rebirth of the arcade....FLIBITTY FLOO! We didn't have any of these fancy, multi-story arcades with their realistic graphics and surround sound when I was kid. In my day, arcades were in run down strip malls where the roaches were big enough carry off the small tikes. You had to ask a human to give you some quarters in exchange for the five pounds of un-wrapped nicles and dimes we brought with us. Then we had to wait our turn to play a black and white game with a little dot and two lines on a screen and pretend they were a ball and ping pong paddles.
Then when we wanted to get all fancy we'd play a vector graphic game like Tempest. Then right when we were about to get the high score, the vector monitor would burst into flames and we'd all go "Ooooh, look at me...I'm running around on fire because because the X-Y monitor in the Tempest machine couldn't handle the strain!" and that's the way it was AND WE LIKED IT!