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Mapping a Path For the 3D Web 156

An anonymous reader writes to mention C|Net coverage of the Metaverse Roadmap Summit, an event designed to look at the future of 3D Web environments. From the article: "While many took issue with the basic premise that an overriding 3D Web will be in place within 10 years, it was clear that most in attendance relished mixing it up as part of an august group that included Microsoft's Robert Scoble, former Sony Online Entertainment chief creative officer Raph Koster, PARC researcher Bob Moore, online game pioneer Randy Farmer, There.com founder and currently IMVU CEO Will Harvey, and CNET Networks editor at large Esther Dyson."
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Mapping a Path For the 3D Web

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  • Just leave it alone (Score:5, Interesting)

    by AKAImBatman ( 238306 ) * <akaimbatman@gmaYEATSil.com minus poet> on Tuesday May 09, 2006 @12:24PM (#15293993) Homepage Journal
    The craze of making everything 3D is over. Just leave well enough alone. If a 3D web becomes necessary at some point, then the technology will be developed. Until then, however, we're just taking shots in the dark at what people *might* want.

    That being said, if a 3D web is going to come out of anywhere, it will probably stem from the MMOGs. These virtual worlds have become so popular that in some cases they manage to displace the idea of meeting in real life.
  • by Saxerman ( 253676 ) * on Tuesday May 09, 2006 @01:30PM (#15294620) Homepage
    Hard to fathom. How, exactly, can a 3D Web be useful in any way? What benefits will it offer that we don't have currently? Sounds like more hype regarding a useless technology (read: VR).

    In the same way that 2D icons can be used to represent intangibles that the more mundane computer users might have trouble comprehending, a 3D interface would take this a step further and allow you to not only render concepts and ideas as objects, but allow you to establish a 'distance' between them. As you can move to anywhere within a virtual landscape nigh-instantly this distance doesn't serve as an obstacle to travel so much as a spacial representation of virtual surroundings. Consider a google search in which the most 'relevant' search results are displayed near you, and as you 'move' in a given 'direction' you refine your search.

    The more pedantic might decry this as a pointless effort to build abstraction where none is needed, but consider that our younger computer users are probably already moving towards thinking in this direction. (Or, at least, their corporate masters hope so.) For instance, the concept of MySpace might be thought of as a virtual 'room' which a user can decorate and furnish in whatever gaudy fashion they believe might render them hip and trendy to their peers. Currently these 'rooms' don't have any tangible distance between one another, and you might not see value in a the creation of a virtual landscape in which to place these rooms.

    However, the important thing to remember, is that this virtual landscape instantly becomes a semi-limited commodity. While it could extend to virtual infinity in all directions, the important thing to the hip and trendy users (travelers, inhabitants) of this user space, is their virtual relation to the rooms of their friends, and whatever cultural icons they seek to identify with. And suddenly the plot of virtual real estate in the shadow of the latest boy band's corporate sponsored virtual shrine shoots up in 'value' as the teeny boppers pledge the credit card numbers of their parents to establish their virtual 'room' there.

  • by LiquidCoooled ( 634315 ) on Tuesday May 09, 2006 @01:40PM (#15294716) Homepage Journal
    An additional thing your brain is good at doing is remembering the location of objects whilst you move.
    I'm guessing you find it easier to play darts after familiarising yourself by just moving your head around slightly?
    it may be subconcious now (and even be part of your normal routine as your walking to the podium) but it should be there.

    Its like the flicker images we have seen around (like these [well.com])
    There is enough information in these images for your brain (and mine) to reconstruct the scene and get depth perception.

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