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Virtual Reality Gets Comfy 27

Roland Piquepaille writes "If you ever participated to some virtual reality (VR) experiments, you know that the environment is quite expensive and not always user-friendly. In fact, in some immersive environments, it's even possible to feel bad because of motion sickness. This is why researchers from Germany and Sweden have developed a new VR environment where the participants believe they're moving while being seated. This approach, which relies on visual and auditory illusions, could lead to commercial low-cost VR simulators in the near future."
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Virtual Reality Gets Comfy

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  • Simulation, NOT VR (Score:3, Interesting)

    by MasterOfGoingFaster ( 922862 ) on Tuesday April 18, 2006 @06:16AM (#15147492) Homepage
    Hmmm... I've used a couple of real VR rigs (twin SGI workstations for the headset) and the setup described in the article is not true VR. In a true VR, you are in an artificial reality - the computer provides your sensory inputs (visual, sound and some touch). As a rule of thumb, if you can see your own body and the room you are in, it is not VR. The experience is one you won't forget.

    You don't get motion sickness in VR, as long as you don't move. But if you are moved, your body becomes confused because you sense the movement, and it conflicts with what you see. Thus, it is exactly the same as being below deck in a ship on rough seas.

    Besides, the technology in the article is far from new. I believe Disney used it, and it is much like I-Max movies. At least it appears to be from RTFA.

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