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Halo Graphic Novel In the Works 42

A new chapter in the Halo story was announced this past week, and it's not going to be a videogame this time. Marvel comics will be working with Bungie studios on a Halo graphic novel. The tome will include four short stories and a bevy of art from concept artists. Joystiq has overall impressions and some artwork, while Gamespot has details on the deal with Marvel. From the Gamespot article: "Marvel has said they will feature signature characters and weapons and be set against a backdrop involving the alien races of the Covenant and the Flood. Perhaps more interesting to comic fans is the roster of talent secured to put words and images on the page. Beyond renowned French comics artist Moebius, the Halo graphic novel will also feature the talents of Phil Hale, Ed Lee, Tsutomo Nihei, Jay Faerber, Andrew Robinson, Simon Bisley, and Lee Hammock."
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Halo Graphic Novel In the Works

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  • What's the fuss? (Score:4, Insightful)

    by PhrostyMcByte ( 589271 ) <phrosty@gmail.com> on Saturday March 18, 2006 @07:58PM (#14950008) Homepage
    This may be taken as a troll, but- What did I miss out on that everyone else seems to have found? I've played Halo for the PC and found it enjoyable, sure, but the amount of praise given to it seems far overblown. Was the Xbox game that different?
  • by Turn-X Alphonse ( 789240 ) on Saturday March 18, 2006 @08:33PM (#14950158) Journal
    You've hit the nail on the head. The Xbox has very few worth while games, so a decent FPS which plays well on a console was huge. Then it just snowballed as most popular series did and the hype made it sound like the greatest game ever.

    Same with HL1 and HL2. Both are fine games, but they arn't overly special (HL2 right now is special, but give it a year or two and it'll be run of the mill).

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