No WoW for the 360 132
Next Generation reports that Blizzard COO Paul Sims has dispelled any ideas that their hit MMOG would appear on the Xbox 360. From the article: "WoW is built as a PC gaming experience. Porting PC games to console often compromises games, and we'd never allow the WoW gameplay experience to suffer ... Also, it's important to us that the entire player base is able to play together. Microsoft's Xbox Live architecture is very protected from all sorts of outside influence, so shared play between 360 and PC owners would be very tough. We wouldn't even consider WoW for 360 unless we could overcome that hurdle."
Re:Well, DUH (Score:3, Informative)
Re:Queuecraft (Score:3, Informative)
Re:Well, DUH (Score:3, Informative)
I've heard a lot of good things about the Nostromo SpeedPad n52 [belkin.com]. Seems like a great idea, because I often find that I play with one hand, and I have a hard time reaching the F7 key to trigger Bloodrage while trying to out-manuever a rogue in AV. However, apparently it's not compatible with Intel Macs, so no go yet.
The gamepad is a brain damaged interface for anything except Soul Calibur, Final Fantasy and possibly Mario Tennis. Its pestulence is part of what made Deus Ex 2 so horrible - they replaced a pretty decent drag & drop system with a laughably absurd, static screen where you had about 5 inventory slots total. However, if that had been the only thing wrong with DX2, it would've still been a fine game. The only thing more stupid than porting a PC FPS to console is porting a console FPS to the PC.
they are switching to AMD actually (Score:2, Informative)
that's the link to the article, but here's the relevant quote:
"Blizzard is rumored to have purchased around 1500+ new HP servers all based on AMD Opteron 64 technology. This is most def the first time that Blizzard has purchased AMD based servers in bulk"