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Augmented Reality Billiards 132

scubacuda writes: "Wired.com reports that Columbia's CS Department has designed a new gadget designed to "take the brainwork out of billiards" and help the average player eventually take on professional pool sharks. The Stochasticks consists of a 5-by-10-inch laptop carried in a backpack, a half-centimeter-by-1-inch long lipstick camera and a headset. Pool experts, such as Mike Spinkle, president of United States Poolplayer Association, say that this device makes it easier to visualize the angles."
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Augmented Reality Billiards

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  • by ReadParse ( 38517 ) <john @ f u n n ycow.com> on Saturday June 15, 2002 @04:18PM (#3708721) Homepage
    The more you know about pool, the more you realize how much more there is to the game than the angles, which are truly the easy part. It doesn't take long to develop your own way to see the angles and sink the balls, but of course you'll still miss because you get the mechanics wrong in your arm, or you miscue because you forgot to chalk, or any number of reasons.

    Then there's cueball action... "english" on the ball, top, draw, etc -- not only knowing how to apply various types of english, but knowing when and why. Of course, many times the "best" shot on the table, meaning the easiest shot, I guess, is not the shot you need to make and, depending on the game, it's also a foul. The most common professional game of 9 Ball, for example, requires the player to shoot the balls in numerical order, which means that, after the 3 ball goes, it doesn't matter how good the shot is on the 7 ball, because you have to shoot the 4 ball, no matter WHERE it is. You at least have to touch it, which in that game sometimes requires a fantastic shot.

    So, it's no surprise that we have technology that can assist us with the most elementary aspect of the game. And it just proves that there's no substitute for learning the game through experience... not yet, anyway :)

    RP
  • What about a series? (Score:2, Interesting)

    by stomv ( 80392 ) on Saturday June 15, 2002 @04:38PM (#3708787) Homepage
    There are tremendous difficulties that lie ahead. They must map where the cue ball will lie after the shot.

    Then... the "real" math comes in: do you take the easy shot with a far more difficult second shot, or do you take a slightly more risky first shot, to be rewarded with a setup for a second and third object ball?

    The decision making tree grows large, and different parameters would be selected not just based on the ability of the player, but on his opponent and the current state of the game.

    There is much math ahead. This is a neat gizmo, but it trivializes the decision making and abilities pool sharks exhibit just down the street.
  • Re:Quantum Leap (Score:1, Interesting)

    by Anonymous Coward on Saturday June 15, 2002 @04:48PM (#3708817)
    Try this link [angelfire.com] for a picture of the inspirational system used in the Quantum Leap episode.

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