Money in the Music Business 221
paulbd writes: "Electronic Musician has a good article on the economics of selling music on CDs. Its a sobering read that gives some of the hard numbers that do a little to counter
the sense of record companies being vultures. Recommended for anyone who seriously imagines making a living from selling music."
Sounds like VC (Score:1, Interesting)
Any thoughts on who gets the shortest end of the stick? Nerds or musicians?
And in summation mi lud... (Score:2, Interesting)
Some of your friends are already this fucked (Score:3, Interesting)
It really sucks.
http://www.arancidamoeba.com/mrr/ [arancidamoeba.com]
Re:Buggy Whip Thuggery (Score:3, Interesting)
Insane recoding budgets == pimping the Artists (Score:3, Interesting)
Well, while a recording budget $500K - $1000K may be the "typical recording budget for an artist's first album" it seems rather high. While that may be true for the types of Britney Spears and your favorite boy band of the week (which really are just products rather than artists), you can record quality music for far less.
To give you an example: I listen to a lot of Heavy Metal. One of the more interesting bands I've come across over the past year or so has been "Children of Bodom" (for those who don't know them, they are a speed metal band from Finland and quite musically skilled; their live album puts most other bands to shame). Their first album, which admittedly was pretty rough, was recorded in 2 days. Their second album (Hatebreeder) is a wonderful symphony of high-speed power rock and melody which sounds good and was recorded in a week. While I don't know the recodring budget they had, I can assure that it wasn't anything in the $500K region.
Another example I can give is a local band here (2 of my friends play in it) which just recorded their first album. They had 4 days to do it and the studio cost them
My whole point is this: decent musicians can produce quality music on a much lower budget. You don't need 1/2 year of studio time to record your songs (provided you have written them prior to waking into the studio).
The story about music videos is similar. Artists are often required to do videos which basically puts them into more debt. So they are effectively owned by the record companies who are in effect pimping them; it's like indentured servitude.
Part of the problem is that the music industry requires expensive productions and videos as marketing tools. Where they should be more like reporters (ie: finding and covering the news rather than creating it) they have become the creators of bands which then require huge budgets to be pushed to popularity. It doesn't have to be like this.
I think I'll be putting on my asbestos suit
Re:Compare to Albini's "The Problem With Music" (Score:4, Interesting)
problem with self publishing thru internet (Score:2, Interesting)
This is something that can perhaps be better dealt with thru a public digital accessible classification and sampling system.
Even CD production cost can be removed or turned over to consumers PC. And I'm sure there are many other things that can be done to reduce cost while insuring monies get to the creative parites.
But without the consumer ever hearing your work, you cannot make sales.
So here I am, a consumer looking for a certain type of music over the internet and listening to samples. Where upon finding a song I like I pay for it, download it, etc..
Seems to me there is plenty to do in making such a midpoint service available to artists and consumers. Even something that makes CD creation extreamly easy for the consumer of such service.
And because the consumer is paying for individual songs, they are going to get better value for their money while the artist get better feedback as to what music of theirs the public likes.
Once an artist reaches a certain level of sales, the traditional marketing methods can come into play. Traditional methods that now have a way to better prequalify or improve/reduce risk. Overall greatly reducing losses which in turn improve payouts back to the successful artists..
In other words, technology can be used to greatly reduce the cost of overall losses obtained in traditional systems of the majority that the miniority successful end up paying for.
And it can even be used to help those who aren't top popular enough to earn a living thru traditional methods, to do so thru digital means.
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The market speaks for itself (Score:2, Interesting)
Obviously the consumers are voting with their pocketbooks, and buying 16M of the CDs that you consider to "suck." Perhaps the problem is that a large percentage of people are not good judges of music quality. But how do you solve that?
As another example - Sanyo probably sells millions of their relatively inexpensive CD players. To an audiophile, they probably sound like crap next to a high-end Harmon Kardon box. But Harmon Kardon only sells a handful, and Sanyo sells millions. How do you get all of the peons who buy from Sanyo to switch? You can't, because the Sanyo equipment is good enough to do the job. Maybe music is the same way - not perfect, but sufficient for most people.
~wally
Re:An artist needs slick recordings to succeed (Score:2, Interesting)