Stories
Slash Boxes
Comments

News for nerds, stuff that matters

3D LCD's for Sale

Posted by CmdrTaco on Sat Feb 19, 2000 02:17 PM
from the wouldn't-it-be-nice dept.
Hollinger writes "Dimension Technologies, Inc. has created and is selling LCD displays that yield true 3D images without tracking hardware. 'No Glasses. No Headtrackers. No Eyestrain. No Compromise. No Kidding,' according to their Web site. " I'll believe it when I see it, but can you imagine playing Everquest or something on this thing?
This discussion has been archived. No new comments can be posted.
3D LCD's for Sale | Log In/Create an Account | Top | 83 comments (Spill at 50!) | Index Only | Search Discussion
Display Options Threshold:
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
  • Refresh rates by FauxPasIII (Score:2) Saturday February 19 2000, @09:20AM
  • Now if only... by John Napkintosh (Score:1) Saturday February 19 2000, @09:21AM
  • Kinda cool by JDax (Score:1) Saturday February 19 2000, @09:25AM
  • These displays were introduced in 1997 by Telcontar (Score:2) Saturday February 19 2000, @09:26AM
  • Old news by Manuka (Score:2) Saturday February 19 2000, @09:28AM
  • So that's how it works... by nlaporte (Score:1) Saturday February 19 2000, @09:29AM
  • As cool as this sounds... by dentin (Score:1) Saturday February 19 2000, @09:31AM
  • Nothing new. (Score:3)

    by Matt2000 (29624) on Saturday February 19 2000, @09:32AM (#1259481) Homepage
    Ahh, the Russians have had these capabilities for years, its called "clay pottery" and involves the realtime molding of clay by a team of russians who hide behind your monitor.

    The U.S. could have had this working long ago if they hadn't cut their spending on high speed kiln research.

    Hotnutz.com [hotnutz.com] - Funny
  • How it works by cot (Score:2) Saturday February 19 2000, @09:32AM
  • by G27 Radio (78394) on Saturday February 19 2000, @09:32AM (#1259483) Homepage
    The Human Interfaces Technology Lab [washington.edu] at U Washington has some cool projects going on.

    The one I thought was really neat are their Virtual Retinal Displays [washington.edu] which can scan a 3D image directly onto your retinas using tiny lasers. That would rock for Unreal TE.

    numb
  • by fingal (49160) on Saturday February 19 2000, @09:33AM (#1259484) Homepage
    They say on their products page that they are using a 60Hz refresh rate which is using "LCD technology, which is inherently flicker-free".

    Apparently the revie w in [dti3d.com]Machine Design [machinedesign.com] says that "The screen uses a liquid-crystal display and an illumination plate. The LCD generates translucent colors while the plate carries light lines or pencil-thin light generators that run the height of the unit and are spaced on a two-pixel pitch. The plate also holds lenticular lenses that direct light at a slight angle. The LCDs are wired so that every other column displays image information intended for a viewer's left eye and the other columns for the right. In the current design, both halves of a stereo pair are displayed simultaneously. Several people can view stereo images at once.".

    This sort of makes more sense if you see the diagrams on the page, but I would have thought that it would require you to be pretty much directly in front of the screen and viewing it at a perpendicular angle, (from a certain distance) otherwise you are going to start receiving the wrong information to each eye.

    However, once you have it calibrated for your eye seperation, I see no reason why you shouldn't get really strong stereoscopic images. When's the next trade show near Brussels so I can try it out?

    Interesting side point: The press on this form of 3d vision on their web site dates back to 1994 so it's not exactly cutting edge (unless they've recently undergone a quantum leap forwards and I haven't picked up on this from the site).

  • no information = no product by giblfiz (Score:2) Saturday February 19 2000, @09:35AM
  • How it works by cot (Score:2) Saturday February 19 2000, @09:37AM
  • Big Flaw by Manuka (Score:1) Saturday February 19 2000, @09:38AM
  • Slashdot effect? by Gaccm (Score:1) Saturday February 19 2000, @09:39AM
  • Re:These displays were introduced in 1997 by truck (Score:1) Saturday February 19 2000, @09:40AM
  • Re:So that's how it works... by fingal (Score:1) Saturday February 19 2000, @09:42AM
  • Coool. by pb (Score:1) Saturday February 19 2000, @09:46AM
  • Edge of the screen? by LS (Score:1) Saturday February 19 2000, @09:47AM
  • 3D LCD url by Ella the Cat (Score:1) Saturday February 19 2000, @09:56AM
  • I think that's a different technology by cot (Score:1) Saturday February 19 2000, @10:01AM
  • Only useful for very specific purposes by Chagrin (Score:1) Saturday February 19 2000, @10:17AM
  • With Eyes Wide Open by Agrivane (Score:1) Saturday February 19 2000, @10:20AM
  • I don't think so by p3d0 (Score:1) Saturday February 19 2000, @10:53AM
  • Re:Coool. by QuMa (Score:1) Saturday February 19 2000, @10:56AM
  • Winking-Jesus by theVicar (Score:2) Saturday February 19 2000, @11:14AM
  • *Wipes drool off chin* by ForceOfWill (Score:1) Saturday February 19 2000, @11:51AM
  • by Anonymous Coward on Saturday February 19 2000, @11:56AM (#1259510)
    If you want to know "how it works", you can read their patents.

    Instead of giving you a giant results URL, I'll explain how to do it:

    • Go to US Patents & Trademark Office [uspto.gov].
    • Select Patents.
    • Select Search US Patent Databases (it's big, it's red, it likes like a title rather than a clickable item!)
    • Select Boolean Search.
    • Search for Dimension Technologies in the Assignee Name field (when an engineer works for a company, the usual deal is that the engineer agrees to assign patent rights to the company in partial consideration for the salary they get. The company is the assignee and this is the primary way companies come to own patents).
    • Read the patents.

    I'm not enough of a hardware guy to understand how this display actually works, but maybe someone here can comment on that!

  • sounds cool, but is useless by noblee (Score:1) Saturday February 19 2000, @12:35PM
  • Re:Winking-Jesus by BalloonMan (Score:1) Saturday February 19 2000, @12:38PM
  • by jafuser (112236) on Saturday February 19 2000, @12:41PM (#1259513)
    I saw a demo of this kind of technology at Walt Disney World's EPCOT Center in Innoventions, at least 2 years ago (probably more like 3).

    Hammacher Schlemmer had a booth there, and showed a 3D video of people kyaking down a river. You didn't need glasses, and you had to stand in just the right place to eliminate the moire-like interference effects caused by the way it did the 3D, but it did work.

    It was cool, but I'd personally prefer to wear some lightweight 3D glasses rather than ensure I'm always in the exact position to get the full 3D effect. However, I don't know why we haven't seen at least a few of these for sale by now, as I imagine they would have their niche.

  • UT would suck if you sniped... by Agrippa (Score:1) Saturday February 19 2000, @12:57PM
  • Re:Only useful for very specific purposes by Jherico (Score:1) Saturday February 19 2000, @01:04PM
  • by drx (123393) on Saturday February 19 2000, @01:08PM (#1259516) Homepage
    The Heinrich-Hertz-Institute [www.hhi.de] has released some detailed papers about projection technology like this a long time ago. Especially interesting is the proposal for an operating system using the stereoscopic image.

    The display [www.hhi.de]
    Something about the Operating System [www.hhi.de] for the screen.

    press release [www.hhi.de] about all this.


    It's from 1997 actually
  • Re:Coool. by pb (Score:1) Saturday February 19 2000, @01:54PM
  • Games... by Ravagin (Score:1) Saturday February 19 2000, @02:00PM
  • 3d palm by jagne (Score:1) Saturday February 19 2000, @02:06PM
  • Re:How it works by gwalla (Score:1) Saturday February 19 2000, @03:08PM
  • Re:How it works by epine (Score:1) Saturday February 19 2000, @03:19PM
  • There is absolutely NO way this would work. by uebernewby (Score:1) Saturday February 19 2000, @04:00PM
  • Real Virtual Community by didiken (Score:1) Saturday February 19 2000, @04:28PM
  • Re:Coool. by QuMa (Score:1) Saturday February 19 2000, @04:43PM
  • Will this be a strain on computing performance? by Voltage_Gate (Score:1) Saturday February 19 2000, @06:14PM
  • Re:Seen this at EPCOT Innoventions by Tungz10 (Score:1) Saturday February 19 2000, @07:03PM
  • just think of how music is by chocolatetrumpet (Score:2) Saturday February 19 2000, @07:39PM
  • It's LCDs, dammit. Not LCD's by muffel (Score:2) Saturday February 19 2000, @08:53PM
  • How it is done. (Score:3)

    by Ungrounded Lightning (62228) on Saturday February 19 2000, @11:39PM (#1259537) Journal
    I saw a demonstration of a simple hack to convert a laptop to do this at a conference a few years back. (Cost: About 15 cents.)

    You make a moire plate by hacking up a postscript program to draw thin lines across a page with a spacing of half the pixel spacing on your LCD panel. (Tune the program as necessary to get the spacing right.) Print it on an overhead-projector transparency and mount it over your LCD display.
    Each eye sees half the scan lines, with the other half are blocked by the black stripes. One eye gets one half, the other eye the other half.

    You typically have to rotate the display a quarter turn, because the typical display has vertical color stripes, so using it in the normal position will give you half the colors, rather than half the scanlines, into each eye.

    In addition to having the right spacing on the plate (very slightly closer together than twice the line spacing), and the right distance from the plate to the pixels (which you get by tuning that "slightly" so the plate can sit on the screen, typically with the toner on the side toward your eye), you have to be roughly centered in front of the screen and roughly the right distance from it.

    The obvious improvement(which I've been meaning to do for a couple years, if nobody got around to it commercially - and it looks like these guys did) is to replace the flat plastic sheet with light-absorbent stripes with one with triangular and slightly curved ridges - exactly the sort of plastic stuff you see in those thick, non-holographic pictures, some of which are 3-D, others animated-when-you-move-your-head-or-the-picture. This does the same thing by bending, rather than blocking, the light, so you don't have to waste half of it.
  • How to deal with eye spacing. by Ungrounded Lightning (Score:2) Saturday February 19 2000, @11:47PM
  • Re:It's LCDs, dammit. Not LCD's by yeroca (Score:1) Sunday February 20 2000, @12:10AM
  • Re:These displays were introduced in 1997 by Rozzin (Score:1) Sunday February 20 2000, @05:38AM
  • Rarely useful by Julian Morrison (Score:1) Sunday February 20 2000, @05:41AM
  • Slightly more important (to me) question: by elthia (Score:1) Sunday February 20 2000, @06:30AM
  • I'll believe it when I see it, by Nafta (Score:1) Sunday February 20 2000, @06:54AM
  • Explained here by spineboy (Score:1) Sunday February 20 2000, @07:46AM
  • its very cool... by rabababoa (Score:1) Sunday February 20 2000, @09:21AM
  • Re:Patent Searching for Dummies by AndyB (Score:1) Sunday February 20 2000, @11:47AM
  • Re:Slightly more important (to me) question: by Academomancer (Score:1) Sunday February 20 2000, @07:08PM
  • Maybe not! (Was:Alas.....) by Captain_SpankMunki (Score:1) Monday February 21 2000, @06:01AM
  • Re:sounds cool, but is useless by mal3 (Score:1) Monday February 21 2000, @09:40AM
  • Re:Maybe not! (Was:Alas.....) by elthia (Score:1) Wednesday February 23 2000, @07:42AM
  • 23 replies beneath your current threshold.