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Comment Hobbyist? (Score 0) 423

iPhone has really been successful at attracting just the hobbyist, or the one- or two-person company, or the person who just wants to go onto the web and start developing.'

This is despite the platform, not because of it. Of course, the "blingiest" offering will attract developers looking for a wide audience with money to blow. However, the iPhone isn't inherently more welcoming to small players -- one must buy Apple's blessing for the privelege of actually getting their own work on the device. (Legal) distribution is strictly controlled by Apple, allowing them to forcibly skim your profits. Doesn't sound all that indie-friendly. Symbian's main hurdle in being appreciated in itself is Nokia often using it on woefully under-powered hardware. The supposed hurdle in attracting developers is simply a matter of audience, in my opinion. Yes, platforms with centralized "app stores" are easier to commercialize, but those are targeted at users who enjoy their phone being a fun friendly device that eats their money as they use it. Such users, when faced with the choice of phone to buy, will get the more blingy phone in the first place. Symbian phones are an obvious plainer option, so is anyone who gets them really expecting a walled garden of $5 fart apps and Quake ports? Simply put, I own a late-model N95 and I've found free apps that do everything I need it to do. If I wanted entertainment from a phone I would have bought something more flashy.

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