Comment Re:Translation please... (Score 1)
While the rest of us are working on mundane tasks like finding memoy leaks or off-by-one bugs, Carmack is in a virtual role-play reality where his character class is a combo scientist/scholar/tinkerer/engineer, hacking the matrix. I mean come on, what has he done besides FPSes? He didn't invent the genre, he just co-created a really popular one. I mean, not that that's easy to do, but he's no Sid Meier.
I don't think John Carmack would ever claim to be Sid Meier. He isn't a game designer. He's a game engine designer, and a damn good one at that. The way I see it, he's contributed two incredibly significant things to the gaming world:
- The Doom Engine (yes, I know Wolf3D and ROTT were there first... DOOM was far better and more influential than either)
- GLQuake
These two contributions are, individually, as important than any other gaming technological innovation that I can think of.