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Submission + - Will you stream or download your mobile music?

mikp writes: In a David and Goliath style fight small music companies are battling it out with established behemoths to see who can own the future of mobile music. Spotify, the Europe-based music streaming company, is about to launch it's iPhone app and has plans to develop it for other mobile platforms soon. In a preview, Spotify shows how you can cache songs to your iPhone so that you don't always need a connection but the songs don't remain on your iPhone permanently. Nokia on the other hand has just announced two more music phones that will feature Comes With Music, an unlimited music download service that involves a one time fee, which is part of the price of the CMW phone, and let's you download music for free (and you get to keep it) for a year. The question remains, are people more likely to stream or download music on their mobile phones?

Comment Re:Isn't this inevitable? (Score 1) 177

While I would like to agree with you, and the "best games" are in fact those who do manage to get the (interesting, wonderful) story across in an imaginative way, technology--in this case hardware--has lent a quite helpful hand at making games easier to immerse into. Take Crysis as an example. The story is laughable at best, the gameplay is simply the gathering of various gimmicks from other games into a single one, and to a certain degree it is truly just another generic first-person shooter. Its graphics, however, are still the best ones seen in a video game released so far, and it has been almost two years and few games have been able to rival it in terms of graphical impressiveness (Killzone 2 in the lightning and animation department, Uncharted in both animation and lushness, MGS4 in amount of particles on-screen at once, etc.) but none have surpassed it. Oh, crap, sorry. I seem to be derailing from my main point. When I first booted up Crysis, I could not believe my eyes. The videos I had seen beforehand did it no justice. I broke ever single tree and house in through the first two level, marveling at the amount of detail every time the tree slowly fell down. It was a wonderful sight indeed. Grabbing the enemies and looking at the amount of detail that went into creating the facial textures was amazing. I was completely immersed in the game, almost to the point of feeling physically hurt every time the character was shot. And this wasn't done thanks to the story, or gameplay mechanics (well, it was, actually), but because of the graphics. Hell, I was running it at a mix of medium-high settings and would sometimes turn it all the way to very high just to marvel at the slideshow. Again, I want to agree with you, but a push for graphics/technology is a complete necessity. id did wonders back in the 90s with the Dooms and Quakes, Valve with their Half-Lives and Crytek with Crysis. You may argue that storytelling is essential, and I have to admit that I am a sucker for the Metal Gear Solid series (note: MGS2 was compelling, despite what all the haters say) and the LucasArts games, but graphics, well executed properly in conjunction with the rest of the game, are as essential if not more important than anything else. In short, I hope that certain developers will still want to push beyond our current hardware's capabilities.
Google

Google Launches CADIE, the First True AI 246

eldavojohn writes "Google has announced CADIE, the world's first Cognitive Autoheuristic Distributed-Intelligence Entity. 'We based our work on three core principles. First we designed the entity ... as a collection of interconnected evolving agents. Second — and this really cost us an arm and leg in hardware and core time — we let the system build its own heuristics, deploy them as agents and evolve them by running a set of evolutionary cascades within probabilistic Bayesian domains. The third — a piece missing in most AI reasoning work thus far — was to give the entity access to a rich, realistic world from which to learn and upon which it could act directly.' It quickly started its own blog and YouTube video. Two hours after midnight, CADIE announced independence on its blog and decided to leave Google to venture out into the world. "

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