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Comment Another Q: Where'd the great sound FX go? (Score 1) 184

In addition to all the great questions and points made in this thread, here is another worth asking... Why were all of the original sound effects removed and replace with dull replicas? This may not be as important as some of the other questions we have, but when added on top of everything they messed with in the CU it becomes very important.

Sound is so much of the Star Wars experience. In fact, sound is in fact a HUGE part of any experience. I find it hard to believe that some designer at SOE feels they can make better sound effect than Mr. Ben Burtt has. In fact, if I was Mr. Burtt I would be offended by the sound effects in the game now.

Blasters sound nothing like they do in the movies. Melee weapons have 1 or 2 effects now mainly consisting of "boof" and "poof". They no longer have that metal-on-metal "ching" which adds so much to the experience.

During testing, the devs stated that sound effects were not finished yet. Before the CU went into beta (aka live) they said that the real effects were added. I fail to hear any difference.

This is yet ANOTHER question "why change something that is just fine?" I would like the developers to give us 3 VALID reasons for this change. This just blows my mind... not that the entire situation hasn't already done that.

Have the developers even seen, err... heard these movies? Have they?

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