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Submission + - Norway tells Apple - 'Open up iTunes or else ...'

indian_rediff writes: In this Reuters news story, Norway is telling Apple to allow other devices to read from iTunes downloads. From the story, it looks like Europe is doing what the US should be doing with a company that is owning over 70% of a market. e=technologyNews&storyID=2007-01-25T170711Z_01_L25 510487_RTRUKOC_0_US-APPLE-ITUNES-NORWAY.xml&WTmodL oc=TechNewsHome_C2_technologyNews-2 From TFA: "They must make iTunes music compatible with other players than the iPod by the end of September, or we will take them to court," the ombudsman, Bjoern Erik Thon, told Reuters.
Portables (Apple)

Submission + - Apple iPhone Looks Good, But is it Smart?

Anonymous Howard writes: ABI Research claims that Apple's iPhone isn't a smartphone. I'm not sure how they can make the claim that it's not a smartphone since it' hasn't been released yet, but what exactly makes a "smartphone"? Wireless Research Director Stuart Carlaw adds, "Consumers will not be willing to settle for a second-rate cell phone just to have superior music. Apple must get the phone engineering part of the equation right, and it is difficult to see how they will accomplish that with no track record in the industry. Even though they are working with some prominent suppliers, the task of putting all of the building blocks together cannot be underestimated." After seeing the demonstration of the iPhone at Mac World, it seems to me that Apple has, for the most part, an excellent idea. It's on track for starting a revolution in the mobile market, and the phone looks pretty smart to me.
PC Games (Games)

Submission + - Computers playing GO

sittingnut writes: "According to an article in "The Economist", artificial intelligence researchers are starting to make some headway in creating computer players for the game of Go, where "brute force" techniques do not work. "Now, however, programmers are making impressive gains with a technique known as the Monte Carlo method. This form of statistical sampling is hardly new: it was originally developed in the Manhattan project to build the first nuclear bombs in the 1940s. But it is proving effective. Given a position, a program using a Monte Carlo algorithm contemplates every move and plays a large number of random games to see what happens. If it wins in 80% of those games, the move is probably good. Otherwise, it keeps looking." Does anyone know whether such methods, as opposed to "brute force " were successful with chess?"

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