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PC Games (Games)

Civilization V To Use Steamworks 295

sopssa writes "2K Games today announced that Civilization V will be using Steamworks for online matchmaking, automated updates, downloadable content and DRM for the game. Steam's Civ V store page is also available now, revealing some new information about the game. There will be an 'In-Game Community Hub' for online matchmaking, communication, and for sharing scenarios between players. While including Steamworks might put some people off, it might also indicate better online gameplay than in the previous Civilization games, where it was almost impossible to have a good game without playing with just friends."

Comment Re:Finder and Linux Sambda shares (Score 1) 334

I did some testing with final cut pro 4. I do not have hard numbers with me, but with final cut pro if the capture drops a frame the capture aborts. On an isolated network we were able to do 3 simulations captures using netatalk and we were unable to do any captures using samba authentication. I know that does not directly correlate to performance, but we also found when copying large files (2-7 GB's) netatalk out preformed samba as well.

I tried configuring the PAM to use AD authentication, but I could not get it to work. It probably is not that hard, but we decided to go with a different solution before I could get it working.

All of our test were done on G5's running 10.3.

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