While you make some good points, you overlook some obvious errors.
There are only 3 ways to solve the problem
1) Use only in a dark room
2) Use a higher brightness backlight
3) Get rid of the reflected light
(or 4, get a transflective display like the pixel-qi, but at the cost of poor color graphics reproduction)
Solution 1 does not apply to the original poster.
Solution 2 works fine for desktop screens and TVs where you have electrical power available. A high luminosity screen on a laptop will drain your batteries like crazy and will need a fan to cool the display.
Now to solution 3. There are actually 2 kinds of reflection: Specular and diffuse.
To reduce the diffuse reflection you use an AR (Anti Reflection) treatment. That is commonly applied to eyeglasses and binoculars.
To reduce the specular reflection you use an AG (Anti Glare) treatment
Solution 2 in particular is in serious error since at least one company uses ONLY glossy screens on battery-powered devices and gets up to 10 hours and even more of HD quality video and graphics per charge. Interestingly, they also work remarkably well even in full, direct sunlight outdoors, though admittedly any LCD that isn't backed by a reflective surface is necessarily less clear than with one. The interesting thing here, however, is that the Glossy LCD works better in direct sunlight than a diffused or matte display. Which brings up your 'solution 3.'
At least some displays are given the treatments you describe, though no coating can be 100% and still let the glass perform as it's meant. While they do reduce the intensity of glare and reflection, they cannot completely eliminate it without adversely affecting the image quality, no matter if you're talking camera lenses, eyeglasses or computer displays. Most anti-glare treatments work by diffusing the ambient light to the point that only a tiny fraction of the original glare reaches the viewer's eyes. However, they also tend to catch far more of the ambient light, giving the display a lower contrast ratio under normal lighting conditions. One of the tricks used on CRTs to reduce glare was to add a black screen to help separate the pixels; Sony called it Trinitron and once the patent expired nearly everyone was using the same technology--but your resolution was now limited to the size of the screening.
LCDs don't have that advantage--not fully, anyway. In most displays, the gap between pixels is microscopic, which makes the image look more realistic than CRTs but also sacrifices some of that contrast. By putting any kind of diffuser over the LCD, you degrade that contrast even more. You're forced to use an even brighter backlight as a result. All you have to do is compare the first LCD computer displays to today's models to see a significant difference. But when you put a glossy display next to a matte one even now, the difference can be quite noticeable. Some people harp about the reflections off the glass, totally ignoring the fact that under normal circumstances, the reflections aren't even noticeable in use.