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Encryption

How To Replace FileVault With EncFS 65

agoston.horvath writes "I've written a HOWTO on replacing Mac OS X's built-in encryption (FileVault) with the well-known FUSE-based EncFS. It worked well for me, and most importantly: it is a lot handier than what Apple has put together. This is especially useful if you are using a backup solution like Time Machine. Includes Whys, Why Nots, and step-by-step instructions."
Role Playing (Games)

Final Fantasy I and II Are Coming To the iPhone and iPod Touch 142

jonasvdc tips an announcement by Square Enix that Final Fantasy I and Final Fantasy II are being developed for the iPhone and the iPod touch. The graphics and UI have been modified to look and run better on the touchscreen devices, but everything from Cecil to the classic Black Mage is clearly recognizable. The announcement did not include any information on a price or release date.
Biotech

Scientists To Breed the Auroch From Extinction 277

ImNotARealPerson writes "Scientists in Italy are hoping to breed back from extinction the mighty auroch, a bovine species which has been extinct since 1627. The auroch weighed 2,200 pounds (1000kg) and its shoulders stood at 6'6". The beasts once roamed most of Asia and northern Africa. The animal was depicted in cave paintings and Julius Caesar described it as being a little less in size than an elephant. A member of the Consortium for Experimental Biotechnology suggests that 99% of the auroch's DNA can be recreated from genetic material found in surviving bone material. Wikipedia mentions that researchers in Poland are working on the same problem."
OS X

Apple Patches Massive Holes In OS X 246

Trailrunner7 writes with this snippet from ThreatPost: "Apple's first Mac OS X security update for 2010 is out, providing cover for at least 12 serious vulnerabilities. The update, rated critical, plugs security holes that could lead to code execution vulnerabilities if a Mac user is tricked into opening audio files or surfing to a rigged Web site." Hit the link for a list of the highlights among these fixes.
Graphics

Disney Releases 3D Texture Mapper Source Code 83

dsavi writes "Ptex, Walt Disney Animation Studio's cutting-edge 3D texture mapping library which was first used on nearly every surface in the 2008 animated feature Bolt, was released under the BSD license on Friday. Quoting the announcement on monophyl.com: 'We expect to follow Ptex with other open source projects that we hope the community will find beneficial. We will soon be launching a new Walt Disney Animation Studios Technology page under disneyanimation.com. It will include links to our open source projects as will as a library of recent publications.' This looks good for open source 3D graphics."
Businesses

Failed Games That Damaged Or Killed Their Companies 397

An anonymous reader writes "Develop has an excellent piece up profiling a bunch of average to awful titles that flopped so hard they harmed or sunk their studio or publisher. The list includes Haze, Enter The Matrix, Hellgate: London, Daikatana, Tabula Rasa, and — of course — Duke Nukem Forever. 'Daikatana was finally released in June 2000, over two and a half years late. Gamers weren't convinced the wait was worth it. A buggy game with sidekicks (touted as an innovation) who more often caused you hindrance than helped ... achieved an average rating of 53. By this time, Eidos is believed to have invested over $25 million in the studio. And they called it a day. Eidos closed the Dallas Ion Storm office in 2001.'"
Image

Police Called Over 11-Year-Old's Science Project 687

garg0yle writes "Police in San Diego were called to investigate an 11-year-old's science project, consisting of 'a motion detector made out of an empty Gatorade bottle and some electronics,' after the vice-principal came to the conclusion that it was a bomb. Charges aren't being laid against the youth, but it's being recommended that he and his family 'get counseling.' Apparently, the student violated school policies — I'm assuming these are policies against having any kind of independent thought?"
Technology

Using EMP To Punch Holes In Steel 165

angrytuna writes "The Economist is running a story about a group of researchers at the Fraunhofer Institute for Machine Tools and Forming Technology in Chemnitz, Germany, who've found a way to use an EMP device to shape and punch holes through steel. The process enjoys advantages over both lasers, which take more time to bore the hole (0.2 vs. 1.4 seconds), and by metal presses, which can leave burrs that must be removed by hand."
Businesses

Former Exec Says Electronic Arts "Is In the Wrong Business" 180

Mitch Lasky was the executive vice president of Mobile and Online at Electronic Arts until leaving the publisher to work at an investment firm. He now has some harsh things to say about how EA has been run over the past several years, in particular criticizing the decisions of CEO John Riccitiello. Quoting: "EA is in the wrong business, with the wrong cost structure and the wrong team, but somehow they seem to think that it is going to be a smooth, two-year transition from packaged goods to digital. Think again. ... by far the greatest failure of Riccitiello's strategy has been the EA Games division. JR bet his tenure on EA's ability to 'grow their way through the transition' to digital/online with hit packaged goods titles. They honestly believed that they had a decade to make this transition (I think it's more like 2-3 years). Since the recurring-revenue sports titles were already 'booked' (i.e., fully accounted for in the Wall Street estimates) it fell to EA Games to make hits that could move the needle. It's been a very ugly scene, indeed. From Spore, to Dead Space, to Mirror's Edge, to Need for Speed: Undercover, it's been one expensive commercial disappointment for EA Games after another. Not to mention the shut-down of Pandemic, half of the justification for EA's $850MM acquisition of Bioware-Pandemic. And don't think that Dante's Inferno, or Knights of the Old Republic, is going to make it all better. It's a bankrupt strategy."
Wii

Wii Hardware Upgrade Won't Happen Soon 325

As high-definition graphics become more and more entrenched in this generation of game consoles, Nintendo has had to deal with constant speculation about a new version of the Wii that would increase its capabilities. Today, Nintendo of America president Reggie Fils-Aime bluntly denied that a hardware revision was imminent, saying, "We are confident the Wii home entertainment console has a very long life in front of it." He added, "In terms of what the future holds, we've gone on record to say that the next step for Nintendo in home consoles will not be to simply make it HD, but to add more and more capability, and we'll do that when we've totally tapped out all of the experiences for the existing Wii. And we're nowhere near doing that yet."
GUI

Attractive Open Source Search Interfaces? 65

An anonymous reader writes "I work for a company that manages an online database for the political market. We add to this DB daily with updates from a variety of sources and our customers then search through this content via our Solr/Lucene search engine. My problem is, our search interface is a little, well, basic and I would love to know if there are any feature-rich open source alternatives out there. The only one I can find is Flamenco, and while that seems strong on categorisation, that seems to be about the height of it."
Games

Game Endings Going Out of Style? 190

An article in the Guardian asks whether the focus of modern games has shifted away from having a clear-cut ending and toward indefinite entertainment instead. With the rise of achievements, frequent content updates and open-ended worlds, it seems like publishers and developers are doing everything they can to help this trend. Quoting: "Particularly before the advent of 'saving,' the completion of even a simple game could take huge amounts of patience, effort and time. The ending, like those last pages of a book, was a key reason why we started playing in the first place. Sure, multiplayer and arcade style games still had their place, but fond 8, 16 and 32-bit memories consist more of completion and satisfaction than particular levels or tricky moments. Over the past few years, however, the idea of a game as simply something to 'finish' has shifted somewhat. For starters, the availability of downloadable content means no story need ever end, as long as the makers think there's a paying audience. Also, the ubiquity of broadband means multiplayer gaming is now the standard, not the exception it once was. There is no real 'finish' to most MMORPGs."
Mozilla

Mozilla Rolls Out Firefox 3.6 RC, Nears Final 145

CWmike writes "Mozilla has shipped a release candidate build of Firefox 3.6 that, barring problems, will become the final, finished version of the upgrade. Firefox 3.6 RC1, which followed a run of betas that started in early November, features nearly 100 bug fixes from the fifth beta that Mozilla issued Dec. 17. The fixes resolved numerous crash bugs, including one that brought down the browser when it was steered to Yahoo's front page. Another fix removed a small amount of code owned by Microsoft from Firefox. The code was pointed out by a Mozilla contributor, and after digging, another developer found the original Microsoft license agreement. 'Amusingly enough, it's actually really permissive. Really the only part that's problematic is the agreement to "include the copyright notice ... on your product label and as a part of the sign-on message for your software product,"' wrote Kyle Huey on Mozilla's Bugzilla. Even so, others working on the bug said the code needed to be replaced with Mozilla's own."
First Person Shooters (Games)

Duke Nukem Forever Not Dead? (Yes, This Again) 195

kaychoro writes "There may be hope for Duke Nukem Forever (again). 'Jon St. John, better known as the voice of Duke Nukem, said some interesting words during a panel discussion at the Music and Games Festival (MAGFest) that took place January 1 – 4 in Alexandria, Virginia, according to Pixel Enemy. Answering a question from the crowd regarding DNF, St. John said: "... let me go ahead and tell you right now that I'm not allowed to talk about Duke Nukem Forever. No, no, don't be disappointed, read between the lines — why am I not allowed to talk about it?"'"
Security

Blizzard Authenticators May Become Mandatory 248

An anonymous reader writes "WoW.com is reporting that a trusted source has informed them that Blizzard is giving serious consideration to making authenticators mandatory on all World of Warcraft accounts. The authenticators function the same as ones provided by most banks — in order to log in, you must generate a number on the external device. Blizzard already provides a free iPhone app that functions as an authenticator. The source stated, 'it is a virtually forgone conclusion that it will happen.' This comes after large spates of compromised accounts left Bizzard game masters severely backlogged by restoration requests."

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