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Comment Re:That's how it's done... (Score 1) 294

Poker between a group of players is a zero sum game, therefore, the hypothetical "average" player breaks even.

This is not necessarily true. For example, it is not uncommon to have one or two really bad players at the table feeding the rest of the game. While the "sharks" may have the largest edge, the average player may have an edge as well. The inverse is also true. One or two exceptional players could be the only players at the table with an edge.

Comment Re:Conflicting Research (Score 1) 214

I wouldn't discount research based on the research date. If the research is accurate there's no reason that time would be a factor, unless better studies were conducted and drew a different conclusion. If you're interested, do some research on the topic and you'll find that many companies from startups to major corporations utilize some form of open work spaces.

Comment Re:True that - NOT (Score 1) 551

...he was a duct tape programmer! He always got it done by the deadline, but then he spent 75% of his time maintaining... in some cases we just tossed the exisiting work and started from scratch

Maintainability costs money. The article would have been much better if it just linked to the KISS principle as a reminder that needless complexity is bad. Instead there's this apparent (unintended?) emphasis on lower quality with the use of the "duct tape" metaphor as well as an out of context reference to Gabriel's "Worse is Better" essay*. The hard problem in software is maintainability, which is usually the result of hack-n-slash code that appears "done" because it "works" (just don't ever change it).

* There is a big difference between not developing the "perfect product" (i.e. every ideal feature) vs. code quality. The latter has a direct correlation to maintainability costs and future development velocity.

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