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Crackdown Review 136

When it was first announced that Halo 3 Beta keys were being included in the retail release of an Xbox 360 game, I rolled my eyes. I assumed that whatever they were slapping that key onto was going to be a crappy bargain basement eyesore. It has been a great pleasure to learn that, maybe, they bundled the Halo 3 key with Crackdown so that more people would be exposed to the simple greatness this game contains. To be sure, the game has deep flaws; not much of a story, a few racial stereotypes, and somewhat unsatisfying boss fights mar the experience. At the core, though, this is a mindlessly fun game that does a lot of things right. If there's a sequel, and there's no reason not to think there won't be, it's good to know that Realtime Worlds has established an extremely solid base for future endeavors. Read on for my thoughts on this superjumping shooter.
Networking

US Lags World In Broadband Access 608

An anonymous reader writes "When It Comes To Broadband, U.S. Plays Follow The Leader says a story in IWeek. Their thesis is that, while broadband access in the United States rose from 60 million users in March 2005 to 84 million in March 2006, the US is well behind countries like England and China. Indeed, what you may not realize is that the U.S. ranks a surprisingly poor 12th in worldwide broadband access, a situation which could threaten its ability to maintain its technological lead. The federal government is no help: the FCC has almost no data on the rate of hi-speed adoption, or of what the speed and quality of those services are. Broadband is more expensive here than in other nations, as well, almost 10 times as expensive by some estimates. The cost and poor quality of service aren't from population density, aren't from lack of interest, and are not from lack of technical know-how. So, what is holding us back?

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"You show me an American who can keep his mouth shut and I'll eat him." -- Newspaperman from Frank Capra's _Meet_John_Doe_

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