Comment Boot times and graphics hardware (Score 1) 228
I don't quite understand all of these comments about faster boot times and benchmarks that are purely 3D graphics.
Aren't boot times slowed down by poor task managment, caching, and swapping issues? Does having a really fast processor help this by much? I remember I did a test boot on a very old Macintosh of mine where I was able to a slim down system into RAM and boot from that. It took 7 seconds from pushing the power button to using my applications. That was an old system, but an old processor to. But in general, long boot times don't seem to be tied to CPU speed so much as drive speed and multitask management.
Also if you look at the benchmarks, it mostly 3D graphics tests. I don't understand the point of running these tests because it's 90% dependent on the graphics card or CPU. The only test that really yielded useful numbers were the Dryhstone MIPs and Whetstone MFLOPs benchmarks.
Why aren't these number the one's people care about? Why run 3D graphics tests? How about running raytracing tests, or decryption algorithms? That's what I would like to see. Somethign that's actually CPU dependent.
Game speeds are cool. But if you want faster frames rates, buy a better graphics card. Don't overclock your CPU.
Aren't boot times slowed down by poor task managment, caching, and swapping issues? Does having a really fast processor help this by much? I remember I did a test boot on a very old Macintosh of mine where I was able to a slim down system into RAM and boot from that. It took 7 seconds from pushing the power button to using my applications. That was an old system, but an old processor to. But in general, long boot times don't seem to be tied to CPU speed so much as drive speed and multitask management.
Also if you look at the benchmarks, it mostly 3D graphics tests. I don't understand the point of running these tests because it's 90% dependent on the graphics card or CPU. The only test that really yielded useful numbers were the Dryhstone MIPs and Whetstone MFLOPs benchmarks.
Why aren't these number the one's people care about? Why run 3D graphics tests? How about running raytracing tests, or decryption algorithms? That's what I would like to see. Somethign that's actually CPU dependent.
Game speeds are cool. But if you want faster frames rates, buy a better graphics card. Don't overclock your CPU.