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Comment Re:Alta Vista adopted paid search entries (Score 1) 172


AltaVista was thee search engine in it's time. Around the time Google come out, the search results on AltaVista become heavily dominated with paid sites. You use to be able to find what you wanted within the first few hits on Altavista. Then, it started taking 2 to 3 pages of search results to find what you were looking for. Often, those 2 to 3 pages included repeated links to the same paid sites.

Google brought back the magic of being able to find what you wanted. Not pages and pages of paid links.

Comment Washed Passport (Score 1) 624

I've accidently washed my passport several times. It looks horrible. But I still use it. Yes, I get asked about it all of the time. I haven't been stopped yet. I guess all it takes is one holier than thou, protector of the passport, looking for a raise or recognition individual to make life difficult.

Comment Re:Really? (Score 1) 382

So you knew what the government was paying the contracting company for the position. The contractor themselves was only making 1/3 to 1/2 of what the contracting company was getting paid for the position. Unfortunately, the contracting companies prefer to to hire people that only meet the requirements in the statement of work so that they can pay less in salary and keep more for themselves. Someone that exceeds the requirements will want a higher salary.

The Military

How Will Contemporary War Games Affect Veterans? 288

An anonymous reader writes "Recently, video game developers have begun to make games about current conflicts the world over. Many veterans and current military personnel now take an active role in the video game community. Are game companies running the risk of walking into a public relations disaster when making games about current wars? More importantly, how will veterans react to playing games about a conflict in which they have participated? From the article: 'To portray conflict in a way that not only accurately depicts the acts of war, but does so in a manner that takes into account the sacrifices of soldiers within some sort of moral framing is a complicated matter. Now add to this the idea that such depictions are essentially created as entertainment and to make money. It is certainly mind numbing when looked at from a social perspective. ... Now try and apply this dynamic to a more recent conflict such as the Vietnam War or the current conflicts in both Afghanistan and Iraq. Considering that the latter wars are still in progress, the ability for a game developer to accurately gauge the morality of such a conflict is limited at best. To make a game that takes these factors into account while trying to create something that is both entertaining and capable of mass appeal among the gaming community is near impossible.'" We caught a glimpse of this last year with the reactions to Six Days In Fallujah.

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