Hmm - I might think about that one actually. I'm a self taught guy, so that would be the second option, but I have pretty much everything you mentioned except the qualifications.
I'd never even thought of it until I read your post!
Do you think anybody would employ me? Would I need some sort of programming portfolio? I am very into VFX, and shader writing is something I'm would be very interested in persuing - I have read many papers on it, I understand the methods involved and am currently trying to get my head round all the implementation, but I'm sure I could be the next Jim Blinn one day if I had the opportunity. I also understand the various forms of simulation used in the VFX industry. Would it be worth my while spending the next month writing shaders to prove my skills to a potential employer or should I try and get into the industry another way and work my way there?
The only other career path I am considering is computer games design. I could write a demo game with shaders included perhaps, then I might get offers from both games companies and the VFX industry. What about a demo game with amazing GLSL shaders, brilliant animation, lots of special effects, particles systems, and fluid simulation? Obviously that might be showing off somewhat and might take more than a single month, but I think I could do it. I'm getting desperate for a job, especially one I would enjoy! :/
Either way, I'm a genuinely interested guy, I'm only 18, and if I chose that as a career option, I might well have a lot ahead of me!
Does anyone know of any good companies I could try here in the UK? I currently live near Brighton on the south coast but would be happy to move north.
The slight snag is that I come from the UK, and I really don't want to move to America! :/