You could always download the WebKit Nightlies. This just makes it easier.
These installs are also signed by Apple, as opposed to the nightlies. What that means for the end user is that things that they expect to work, like iCloud syncing for example, will continue to work while using the technology preview. They would not work if running the nightlies. Updates to the technology preview will also come every 2 weeks via the App Store, so the user doesn't have to remember to download new technology preview builds.
Disclaimer: Lifelong Android user, fully moved to iOS with purchase of iPhone 5S, iPad Air, and use rMBP as main computer.
Apple Maps continues to give inaccurate directions with implications ranging from incredible inconvenience to downright life threatening danger.
A lifelong Google Maps user, I bought an iPhone 5S on launch day. I switched to Apple Maps largely due to the tighter integration and full screen mode. I wanted to give it a fair shake. Let me share a few brief observations.
A large regional hospital in my home town closed down several years ago, and moved into a new building nearly ten miles away in a different city. The original facility was purchased by the city, and converted into a high school. Apple Maps continues to list the old location - now a high school - as the location of THE HOSPITAL, despite it having moved YEARS AGO. That is the kind of error that could quite possibly KILL SOMEONE.
I continue to receive weird route selections and inaccurate directions that would add miles and several minutes to my drive. Incorrect or inefficient exits. Favoring 55 MPH state routes full of small towns & numerous stop lights over interstate 80 running fully parallel a mile away with 70 MPH speed limit and traffic moving smoothly. Head scratching, bizarre route choices without the deep options available in Google Maps to correct it.
I think this is the problem - Google's army of of > 6,000 contractors endlessly driving & mapping the roads of America vs. Apple's flyover algorithmic mapping. http://www.businessinsider.com...
I still use Apple Maps, but largely only to keep track of distance driven/remaining and ETA on routes I'm already familiar with. It is, overall in my estimation, about as accurate as Waze - which is to say both products are damn far sight worse than Google Maps.
So have you actually taken the time to report these inaccuracies and errors to Apple -- using the not so hard to find Report A Problem button *right in the maps app* --or do you just vent your spleen on technology sites about how shitty Apple Maps are, complete with relevant examples?
If you can take this amount of time to document and bitch, surely you took the 10 seconds to tap the Report A Problem button? I can assure you that someone inside Apple does read those reports.
"Seriously, I used pre-iPod MP3 players, I used pre-iPhone smart phones and i used pre-iOS tablets.
They REALLY sucked. The OSes were difficult to use, the interfaces were unfriendly and for the price you paid, it was a goddamned joke."
you know why? because the executives of those companies were complete and utter morons. They would have had a brilliant UI and OS if they made them opena nd invited the OSS community to work with them. But no. Diamond wanted to be raging assholes with their RIO and refused to share with the community. they COULD have owned the market if they did so.
I'm not sure this is the case. I've used and contributed to a lot of open source software. For the most part, they have been very functional and have done the job well. I am not unhappy with how they worked. But, let's be honest here. The UI sucked. Sucked badly. I have yet to see any OSS that has a usable UI. That's fine for me, I'm an engineer. I can cope with arcane settings and the need to do some things through the command line. Engineers, by and large, cannot develop something that looks good, only something that performs well. For the non-engineering world, they are an unusable mess. This is the second biggest reason why OSS hasn't become the desktop replacement many hoped it would be.
A simple iRule in an F5 LTM will allow you to manage a metric shitload of unique domains and services, on multiple servers, behind a single IPv4 address and TCP port. They've been doing this for years. I've personally set this up for several companies whose domain names might surprise you.
As for tablet and such devices, yes it's true that Apple ones come with Safari and generally make it difficult to install other browsers (though they are now available, if in more limited quantity and not quite the same as the 'native' on-device Safari browser).
It wasn't very difficult for me to open Safari, download Firefox, open the disk image and drag Firefox to my Applications folder. Firefox even popped up a modal dialog box on first launch asking if I wanted to make it the default browser.
Have you looked at techBASIC from Byteworks? It's a great, easy to use BASIC that runs directly on the iPhone and iPad to let you write programs on it.
I'm also an "old expensive" computer professional. It recently took me a total of 18 hours from the time I put my resume online to my first job offer, and 4 days to have 6 offers and to have accepted a new position.
The longest it's ever taken me to find a new position once I've started looking in earnest is 2 weeks. The shortest is 36 hours. Recruiters see my resume and my phone gets 100's of calls a day.
There is definitely a shortage of experienced talent in the marketplace here (Washington, DC).
It sounds like RealBasic might be a fit for what you're looking for. Have you tried them? http://www.realbasic.com/
I think if you want to compare iphones with other smartphones you need to focus on this differing philosophy. Neither Apple nor anyone else makes much money on their phone OS, they make money selling hardware. Apple will charge you a small amount ($5 iirc) to upgrade your phone to their later OS when released, but that amount is trivial and is probably more tied to making it a purchase and making their TOS more binding than anything. (remember the laptop 802-11N updater they also sold for $5 so long ago?)
Um, no. Apple doesn't charge anything for an iOS update. Not $5. Not $1. Not $0.001. Nada. I don't know who told you that you have to pay for an iOS upgrade, but as long as you have a supported model of iPhone, it's free.
You work at NatGeo too I guess.
Sorry, but there was a stretch of several months this year where there were no security updates released for CentOS 5.x while they worked on 5.6 and 6.0.
When you are working hard, get up and retch every so often.