Comment This might actually be good for games? (Score 1) 100
I'm going to play devil's advocate here and say that I would welcome blockchains / logbooks for digital video games. Done properly, one could finally actually own their copy of said game. Picture this: you purchase a digital PS5 game, play it, finish it, complete all the extras, etc., and then choose to lend it to a friend. The blockchain associated with the game would mean that you could simply transfer it to them. Hell, you could even have a system where you sell it to a third party.
It would end up being like owning the physical copy, except without needing to hand it to them in person. There are digital games I own but members of my family don't, and with the right tech in place I could select the game from my library, chose the person I want to transfer it to, and press OK. It would then disappear from my library and arrive in the other person's.
(as an aside, I've never understood Steam's need to boot you out of a game you're playing because the library owner starts up Steam and/or decides to play an entirely different game.)