I mostly play single player RPGs, some strategy games. These days one of the defining points of RPGs is in a LOT of games. I'm talking about character development, which in video game RPGs has usually been shown as character ability development. The other main defining point of RPGs is plot. This has also been in more and more games. As other games gain those traits my interest in them increases. I prefer RPGs that require thought more than speed on the keyboard.
Genres blend, divide, and blend again. When Diablo came out, I thought stay away from any action RPG. Nowhere near enough plot. I did eventually play it. It didn't even have enough freedom of character creation, to say nothing of plot. I thought it was more similar to what was called adventure in the days of Legend of Zelda(NES).
But, games like Morrowind and Mass Effect pulled me toward Action RPGs. These days most RPGs also part of whatever genre both FPS and sword fighting games like Skyrim make up.
When I was a teenager, I'd pretty much play any game I had available. But, games that had character progression, I was more likely to replay. Zelda, Metroid.