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Real Time Strategy (Games)

Command & Conquer MMO a Possibility? 159

TheProphet92 sends along a speculative piece about the future of EA's popular RTS franchise, writing: "EA's real-time strategy games don't have the luxury of extensive funding the way some other franchises do. EA has been milking their game engines for all they're worth and then some. They have been using various versions of the 'Sage' engine for the past half-dozen or so RTS games, and they need money to make a new one. Perhaps an MMO is the way to go for EA, using none other than their famous Command & Conquer franchise."
Education

Getting Students To Think At Internet Scale 98

Hugh Pickens writes "The NY Times reports that researchers and workers in fields as diverse as biotechnology, astronomy, and computer science will soon find themselves overwhelmed with information — so the next generation of computer scientists will have to learn think in terms of Internet scale of petabytes of data. For the most part, university students have used rather modest computing systems to support their studies, but these machines fail to churn through enough data to really challenge and train young minds to ponder the mega-scale problems of tomorrow. 'If they imprint on these small systems, that becomes their frame of reference and what they're always thinking about,' said Jim Spohrer, a director at IBM's Almaden Research Center. This year, the National Science Foundation funded 14 universities that want to teach their students how to grapple with big data questions. Students are beginning to work with data sets like the Large Synoptic Survey Telescope, the largest public data set in the world. The telescope takes detailed images of large chunks of the sky and produces about 30 terabytes of data each night. 'Science these days has basically turned into a data-management problem,' says Jimmy Lin, an associate professor at the University of Maryland."

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