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Comment Re:What's the Big Deal? (Score 1) 62

This is the classic racing game debate. All viewpoints are valid to me. What everyone should ask themselves...what do I want in a racing game? If you want damage(be carefull....are you sure?), I'm sure the lines you're using through the corners are damaging your performance more than you realize.;) I see a contradiction in the damage(lack of)fault some claim they can't overlook. Are you saying you want to run into walls, other cars(which is actually slowing you down(the bad slowing down)) AND drive 300 mph? Make up your mind! :) If you want damage, and you hit big heavy things, your car is toast. Isn't what you really want is to crash into things and not hurt the car? Isn't there already many great games already doing this? If you need to bounce off other cars to go fast(you're not, trust me), you will be oblivious to what makes this game so awesome. No secret codes to secretly unleash on other people, no turbo boost to make up for MISSING that car you were supposed to BOUNCE off of. Try discovering how to make your lap times 1/10 second lower! It's not easy. It takes time. The linux-ms argument comes to mind. ;) Knowledge&Thinking vs OOOOOpretty-prettyimboredthiscardoesntflythisgames ucks. If some really believe they want true damage, go play GPL(the game). I bet you won't be able to drive once around the track. And bouncing off other real people online.....well, I bet most can't control the cars in GPL even that much. All I'm saying is there is arcade racing and sim racing. Believe me, having a car that doesn't reflect how little you really know about driving a car fast is sweet. All the dents will do is remind you how much you suck at GT.

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