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Games

More Devs Going Indie, To Gamers' Benefit 137

Wired is running a feature about how a growing number of game developers are abandoning jobs at major publishers and studios and taking their experience to the indie scene instead. Quoting: "They’re veterans of the triple-A game biz with decades of experience behind them. They’ve worked for the biggest companies and had a hand in some of the industry’s biggest blockbusters. They could work on anything, but they’ve found creative fulfillment splitting off into a tiny crew and doing their own thing. They’re using everything they’ve learned working on big-budget epics and applying it to small, downloadable games. The good news for gamers is that, as the industry’s top talents depart the big studios and go into business for themselves, players are being treated to a new class of indie game. They’re smaller and carry cheaper price tags, but they’re produced by industry veterans instead of thrown together by B teams and interns. Most importantly, unlike big-budget games that need to appeal to the lowest common denominator to turn a profit, these indie gems reveal the undiluted creative vision of their makers."
Businesses

BioWare On Why Making a Blockbuster Game Is a Poor Goal 192

BioWare co-founder Greg Zeschuk spoke at the 2010 Develop Conference about the current focus within the video game industry on making huge, blockbuster titles, and why that is the wrong approach. Quoting Gamasutra's coverage: "'While blockbuster game creation is everything that most game developers working today growing up wanted to do, it's precisely the wrong thing to chase in gaming's contemporary landscape.' Risk-taking from publishers and investors has dramatically declined in recent times, the Mass Effect and Dragon Age studio-runner noted: 'As a result, innovation and creativity [are] being squeezed. Where the bottom of the market had dropped out at one point, now it’s the middle of the market has dropped out. Unless you can be in the top ten releases at one given time, it's unlikely that a triple-A game is going to make money.'" Zeschuk also commented that consoles aren't necessarily the future of game platforms, and that BioWare is experimenting with smaller scale MMO development in addition to working on their much larger upcoming Star Wars title.

US Amazon.com Website Down For Over 1 Hour 228

CorporalKlinger writes "CNET News is reporting that Amazon's US website, Amazon.com, has been unreachable since 10:30 AM PDT today. As of posting, visiting www.amazon.com produces an 'Http/1.1 Service Unavailable' message. According to CNET, "Based on last quarter's revenue of $4.13 billion, a full-scale global outage would cost Amazon more than $31,000 per minute on average." Some of Amazon's international websites still appear to be working, and some pages on the US Amazon.com site load if accessed using HTTPS instead of HTTP."

Feed Substitute teacher's conviction for porn popups set aside (theregister.com)

'Erroneous' testimony to the rescue

Julie Amero, the substitute teacher convicted of four felony counts when a computer in her classroom subjected seventh-graders to pornographic images, has been granted a new trial in light of fresh forensic information that came to light following her first trial.


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