Comment Re:How sad .. (Score 1) 163
You're certainly right. Most games do feel the same these days. The problem, I think, is the money at stake. There are huge amounts of money to be made in the game market, so whenever there's a good idea, or a new twist, it's mimicked across the board.
Take Warcraft (I'd say DuneII, but I've never played it). It made it big. Then there was the inevitable Warcraft 2, Warcraft 3^H^H^H^H^HStarcraft, Command & Conquer, and so on. But it was a fresh (but not completely original) idea at the time.
That said, I think Q3A does have something to it, but you can't be sure until the full thing is out. It's the first FPS (or was at conception, I could be wrong now?) game to focus completely on head-to-head play. It also has a unique feel to it, at least to me. No, it's certainly not the never-been-seen-before that Wolf3D was, but it has some merits. Oh, and those graphics sure are purdy. :) Carmack's taken the FPS genre quite far aesthetically (sp?). I'm just hoping with id's next project, he'll take it in a new direction.
(Hey CmdrTaco, how come a preview translates my & to a plain old & in the edit window?)
Take Warcraft (I'd say DuneII, but I've never played it). It made it big. Then there was the inevitable Warcraft 2, Warcraft 3^H^H^H^H^HStarcraft, Command & Conquer, and so on. But it was a fresh (but not completely original) idea at the time.
That said, I think Q3A does have something to it, but you can't be sure until the full thing is out. It's the first FPS (or was at conception, I could be wrong now?) game to focus completely on head-to-head play. It also has a unique feel to it, at least to me. No, it's certainly not the never-been-seen-before that Wolf3D was, but it has some merits. Oh, and those graphics sure are purdy.
(Hey CmdrTaco, how come a preview translates my & to a plain old & in the edit window?)