> I tried using a Mac from my TV recently. The only way to make the interface larger so that I can comfortably read it from a distance is to turn down the resolution.
I have no idea what your TV is doing but when I adjust the scaling on mine- it outputs the native resolution to the display and just adjusts the UI element sizes.
The resolutions listed under the items in the scaling menu are _equivalent resolutions_ not the actual resolution output to the display. For example- if you choose "Larger Text" - the resolution listed under it is 1920x1080 on my system- but the actual resolution output to my TV is still 3840x2160. Have you actually checked to see what your TV is outputting- because I've never seen the behavior you are describing.
> Both Windows and most Linux desktops have true fractional scaling, in fact Windows high DPI scaling has gotten quite decent recently.
MacOS has used display Postscript and SVG elements for years- long before Microsoft ever considered High DPI. I can still find apps on Windows that do not scale various elements properly- but I have never seen that on MacOS so I am curious what you are talking about.
> Even with a retina display, the interface scaling options are just changing the resolution of the display.
No, they aren't. FFS MacOS has always required SVG icons and UI elements specifically because it allows smooth scaling. The resolutions you see in the scaling menu are EQUIVALENT RESOLUTIONS- i.e. what the elements would look like with that resolution on your display- but the display itself still runs at the native resolution.
As I said- when I change the scaling options on my computer- the UI elements get larger or smaller, but the resolution being output to my monitor is ALWAYS 3840x2160@60Hz which is easily verified by having my monitor display it's resolution from it's own menu. I can post pictures if you want but that's how it works.
> Unless you leave the scaling at default, everything becomes a bit softer and blurrier whenever you use any scaling options on MacOS and it sucks.
It does not become softer and blurrier when using scaling and again- I can post pictures if you want. Like I said- MacOS uses SVGs specifically so it can scale without making anything blurry.
If you are getting blurry output, then something is wrong. Either you _are_ changing the resolution instead of the scaling (which can be done but is not recommended), or your display is not communicating with the system properly.