Comment why bother with the new paradigm then (Score 1) 332
Comment Re:What is the difference? (Score 1) 203
Comment set up a wiki trust? (Score 1) 608
Comment Re:Great... (Score 0, Offtopic) 68
Comment Re:Flat technology! (Score 1) 608
Comment Re:Is the email from Cisco legit? (Score 1) 97
Comment Re:Interesting Historical Fact (Score 1) 419
Comment Re:But it's AUSTRALIAN "news". (Score 1) 419
Comment disappointed (Score 1) 196
Comment Re:Oh for the love of.. (Score 5, Insightful) 139
Comment Mass Effect 2 (Score 1) 223
Comment You just need to tell the game publisher (Score 1) 250
Comment Re:Does it matter? (Score 1) 281
Comment Re:Available information content... (Score 1) 951
I agree, if you have a finite and reasonable number of possible errors, the puppy/colored box idea should work great as long as each different error icon is unique enough (i.e., a puppy icon and a kitten icon would be fine, but I would avoid different types of puppies...the user will remember they saw a puppy, not necessarily what type of puppy).
Other possible ideas would be to just assign a number to your error and make it flash. Flashing gives a sense of urgency and, as long as your list of typical errors is small, the user should be able to recall a flashing number. If you get into the hundreds, this might not work so well.