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Piracy

Sony Joins the Offensive Against Pre-Owned Games 461

BanjoTed writes "In a move to counter sales of pre-owned games, EA recently revealed DLC perks for those who buy new copies of Mass Effect 2 and Battlefield: Bad Company 2. Now, PlayStation platform holder Sony has jumped on the bandwagon with similar plans for the PSP's SOCOM: Fireteam Bravo 3. '[Players] will need to register their game online before they are able to access the multiplayer component of the title. UMD copies will use a redeemable code while the digital version will authenticate automatically in the background. Furthermore ... anyone buying a pre-owned copy of the game will be forced to cough up $20 to obtain a code to play online."
Open Source

Myst Online: Uru Live Returns As Free-To-Play 58

agrif writes "Shorah b'shemtee! Uru Live has been released for free, as a first step towards opening its source. This game, an MMO released by the makers of Myst and Riven in 2003, has been canceled, zombified, resurrected, canceled again, and is now about to be released as open source to its dedicated fan base. Massively has written a brief newbie guide if you're unfamiliar with the game."

Comment Re:Nope (Score 0) 497

But is it something that you created? Did you invent Mickey Mouse? Again, think of the intent when the software was created. IMHO, there is a difference between having a thought, that you created, with someone else's thought, or idea, or information. You still took something that someone else created, something which was created with the intent, of not sharing for free. If you take something that was not meant to be given for free by the creator, what is it? Why does it matter if it is information? If you don't want to pay for it, then create your own version. Write or develop your own code.

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Everyone can be taught to sculpt: Michelangelo would have had to be taught how not to. So it is with the great programmers.

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