Become a fan of Slashdot on Facebook

 



Forgot your password?
typodupeerror

Comment Re:ClanLib Devs have never worked with a game engi (Score 1) 47

However, it's not really trying to compete with them.

So then why does rombust, a developer of Clanlib, even mention them if that was't an implication?

This does not say anything about the developers, who are clearly aiming for something else. You should feel free to criticise the submitter, who clearly hasn't understood what Unity and UE4 are.

The submitter is one of the main developers.

Again, I apologise for wasting your time. You are correct for criticising

Unity and UE4 are excellent.

ClanLib doesn't have main developers. It only has developers that want to code certain aspects because it interests them.

Comment Re:ClanLib Devs have never worked with a game engi (Score 1) 47

1. The Examples page for ClanLib seems like a joke. At the very least, this seems incredibly immature and unprofessional.

It was a joke. In the old days ClanLib had a large website that showed off what ClanLib could do. Yes, it can actually do some amazing things. But useful? That's another question...

ClanLib has potential. But without 100's of developers, it will not make it big time.

Note, I did not create ClanLib. But I worked with it for ten years.

We found that a large website took too much time to maintain. Nobody was interested. I don't blame them. Maintaining web pages is not much fun for hobbyist programmers.

Submission + - Open Source C++ ClanLib SDK refreshed for 2015 1

rombust writes: "Will ClanLib turn around the tides and finally challenge SDL. The latest 4.0 release already offers what Unity and the Unreal Engine charges 30% for, but now after 16 years of development, using only hobbyist developers it will take on the giant of open source game SDKs! Dedication that's rarely found in the Open Source community, without commercial backing.

Slashdot Top Deals

Say "twenty-three-skiddoo" to logout.

Working...